Auto-suggest helps you quickly narrow down your search results by suggesting possible matches as you type.
Showing results for
Show only
|
Search instead for
Did you mean:
This page has been translated for your convenience with an automatic translation service. This is not an official translation and may contain errors and inaccurate translations. Autodesk does not warrant, either expressly or implied, the accuracy, reliability or completeness of the information translated by the machine translation service and will not be liable for damages or losses caused by the trust placed in the translation service.Translate
It's a different way of looking at it, but basically the same thing. You set up a Part in such a way that it can be bent/deformed, and then in an Assembly you can make it bend/deform to fit whatever context it's in, just like installers would do on-site.
@giovanni_cauzzi yes, what you described is exactly what the other idea is proposing. The idea behind "flexible parts" is you have a single part file that can be deformed to an infinite number of states inside of an assembly (or assemblies). It's exactly the same as what you're proposing, except, rather than using "Bend" at the assembly level, you would create the Bend feature at the part level, and then constraints in the assembly would cause that one instance of the part to "adapt" (bend) to the appropriate angle.