@kristian Sorry, i can't give any estimate on how long your renders would take.
It's pretty system dependent and your structures seem pretty large with lots of glass panes, so yeah... eternity feels right...
As i showed on my first screenshot; i created a new appearance from the dropdown called "solid glass".
This differs from "clear - light", just compare their options when editing them, though i'm not sure how it effects ray tracing / rendering.
The shadows are pulled from the lighting environment, the preview is NOT representative of what you get when actually ray-tracing.
So try putting ray-tracing on high with a simple object and check how the shadows fall for the different lighting scenes to pick one that gives you the shadows you'd like.
As for your frustration... i can imagine that a little.
I've never really rendered with Inventor after learning how to render with 3DS Max, i only do an occasional ray trace for a quick image.
If i need anything realistic i go to Max, a lot of people use different software for their renders when they want something more real.
I use 3DS Max, since it's part of the collection we have but there's also MODO, Keyshot, Vred, Blender, etc...
Most of those programs have a steep learning curve to set things up, but the end results are often worth it.
But, i've also seen some people post renders done in Inventor (studio) that look really good.
There's just a lot of time to invest to get all the materials, scene and lighting set up correctly.
Niels van der Veer
Inventor professional user & 3DS Max enthusiast
Vault professional user/manager
The Netherlands