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I have models in an assembly with textures applied that are just shown as a solid color instead of the texture shown on the material swatch. When I render these items, they also render as a solid color, with all of the other properties of the material working properly (reflection, etc.).
I have the view set to shaded, and I have textures turned on. This has only been an issue since I installed 2016. I'd appreciate any suggestions you guys might have.
Solved! Go to Solution.
