Hi all,
I wanted to do a render of a few streetlight poles with a background that looks like the sky and maybe some road next to the poles.
Parameters:
- I wanted to have 'light' shining from the tip where the luminaire will be.
- Poles must be level with one another but can be looked at from a perspective angle.
Any suggestions on how to achieve this?
I was thinking of something like the attached.
Thanks
Solved! Go to Solution.
Hi all,
I wanted to do a render of a few streetlight poles with a background that looks like the sky and maybe some road next to the poles.
Parameters:
- I wanted to have 'light' shining from the tip where the luminaire will be.
- Poles must be level with one another but can be looked at from a perspective angle.
Any suggestions on how to achieve this?
I was thinking of something like the attached.
Thanks
Solved! Go to Solution.
Solved by mcgyvr. Go to Solution.
@drawingsCHR7R wrote:
Parameters:
1 - I wanted to have 'light' shining from the tip where the luminaire will be.
2 - Poles must be level with one another but can be looked at from a perspective angle.
1-Use local lights to apply a light inside the luminaire area or apply an appearance with "self illumination" applied to it..
2-Constrain them level with another and then simply position your camera/view as needed to achieve the desired angle.
@drawingsCHR7R wrote:
Parameters:
1 - I wanted to have 'light' shining from the tip where the luminaire will be.
2 - Poles must be level with one another but can be looked at from a perspective angle.
1-Use local lights to apply a light inside the luminaire area or apply an appearance with "self illumination" applied to it..
2-Constrain them level with another and then simply position your camera/view as needed to achieve the desired angle.
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