Reused Frame Generator Pieces Flip Periodically

Reused Frame Generator Pieces Flip Periodically

MechMachineMan
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Reused Frame Generator Pieces Flip Periodically

MechMachineMan
Advisor
Advisor

Amongst the many other bugs that make some "nice on paper" autodesk features blow up, here is the latest:

 

For one frame:

Using a Frame generator part that uses the edges of a box to locate the frames.

Using frame peices that have drilled holes in them.

Using frame generator peices with end treatments.

Reusing above components. Also have some instances flipped in the reuse.

Now the issue is that periodically (on save/rebuild) half of the frame generator pieces decide they would like to flip back over.

There has been no way to stop it, and it has become agonizing.

 

Other buggy "nice on paper" issues:

 

- Bolted connections being changed CAN leave behind phantom sketch points that have no traceable reference to any modelling tree feature.

- Using Component Pattern and flexible at the same time - causes gigantic explosions.

- Use flexible in general (If you can make a cylinder NEVER flip-flop, you must be Jesus).

 


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Justin K
Inventor 2018.2.3, Build 227 | Excel 2013+ VBA
ERP/CAD Communication | Custom Scripting
Machine Design | Process Optimization


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Vb.Net/VBA Programming: MSDN | Stackoverflow | Excel Object Model
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Sample Solutions:Debugging in iLogic ( and Batch PDF Export Sample ) | API HasSaveCopyAs Issues |
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Run iLogic From VBA | Batch File Renaming| Continuous Pick/Rename Objects

Local Help: %PUBLIC%\Documents\Autodesk\Inventor 2018\Local Help

Ideas: Dockable/Customizable Property Browser | Section Line API/Thread Feature in Assembly/PartsList API Static Cells | Fourth BOM Type
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jtylerbc
Mentor
Mentor

Regarding the Frame Generator Reuse issue, here is a fairly long discussion thread on the problem.  This feature has been broken since it was released, but so far there has been no attempt at fixing it to my knowledge.

 

http://forums.autodesk.com/t5/inventor-general-discussion/losing-hours-of-productivity-due-to-seriou...

 

Scattered throughout that thread, I describe a workaround for the flipping issue.  Essentially, you have to select the objects in the particular way that prevents the need to use the "Reverse Member Direction" button.  If you do that (which often is just trial and error), the flipping doesn't occur (at least in any model I have seen).  If you do use the "Reverse Member Direction" button, the flipping absolutely will occur, in every case I have seen.

 

Not really a fix, but hopefully that will help you limp through the issue for now.