Override Density for COG calc... old post

Override Density for COG calc... old post

cbenner
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Override Density for COG calc... old post

cbenner
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Hey gang,

 

Several years ago... may 4 or so, there was a post about some back calculation you could use to modify a parts density (?) in order to get the mass to a specific number.  I believe it had something to do with the manually overridden mass not facturing into COG correctly?  Does anyone else remember this?  I've been trying to find that old thread with no luck.  I'm mainly just curious now that it's in my head.... did I imagine this?  Is this just an AU hangover?  Smiley Frustrated

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Message 21 of 21

cbenner
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I'm not aware of any Ideas Station posts on this.  I'll look into it and if not, I'll create one.  This does seem like something that would be very useful for designers like us who do a lot of what we call fudgineering... especially with purchased ocmponents where you don't have a really accurate model, just a block that LOOKS like the part.

 

EDIT:

 

Found an older idea marked accepted that was very similar.  I left a comment for @dan_szymanski to have a look at this thread... maybe it is related and a fix is forthcoming?