Need Tips for Rendering Thread Plate
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Hi All,
Can't seem to find anything on this topic. We are a sheet metal manufacturing facility, and quite frequently deal with diamond thread plate aluminum. We would be drastically more efficient if we were able to render our such products with Inventor, as opposed to trying to set up a good photo shoot every time. Not to mention, that stuff is hard to photograph.
here is a quick shot of what that stuff looks like in real life.
here is also a video so you can see the reflectivity of it.
Ok. That's real life of it. So to get this stuff into Inventor, i drew it in manually, and used Inventor to generate the bmp's that i use for a bump maps.
Creating a new generic texture, setting the reflectivity, and adding the bump map, makes it look like this:
Now this is actually pretty accurate. It will dazzle as it's rotated, just like it's supposed to. The issue that i'm having, is when i try to ray trace it. then it looks like this:
I can't figure out why ray tracing kills the bump map. is that normal? has anyone else ever attempted this? Any tips would be appreciated.
