Part - http://imgur.com/7hJ0B1q
I know how to model the base and the center column, but I'm stuck on how to accurately model the wavy top of the hemisphere.
I would guess I need to use some kind of surfacing to achieve that kind of smooth transition, but I'm stuck on how to actually accomplish that.
1) Create the hemisphere - use "revolve"
2) Cut down from the top
3) Create Extrusions for the center column
4) You need to provide the dimensions for the rest of parts - otherwise they cannot be modeled in the proper way.
HTH
Attached is what I've done.
Very nice models, Carlos & Will.
3d sketchs are definitely the way to go.
I can't open your files as I am using v2014.
From the original screenshot the model top view and section view are very similar to what I have done.
I add colors to the model so it can be viewed clearly.
@BeKirra wrote:
Very nice models, Carlos & Will.
3d sketchs are definitely the way to go.
I can't open your files as I am using v2014.
From the original screenshot the model top view and section view are very similar to what I have done.
I add colors to the model so it can be viewed clearly.
Why thank you 😉
Ironically enough, I didn't use any 3D sketches.
Tisk Tisk for Inv2014.
From viewing the part, I assumed that the cutout in the middle (if you will) was circular, not hexagonal. A hexagonal one would quite considerable change my approach. I'd be interested to see how you used 3D sketches though. Upload your part file? I may be able to crack open 2014 and return a file you can open.
Also, I tried an approach using a surface instead of a loft as I originally did and didn't really care for the result. You get these valleys that dip lower than the rim of the object and I'm not convinced that is how it's supposed to be.
Either way, for fun:
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