Making holes and weldments in inventor

Anonymous

Making holes and weldments in inventor

Anonymous
Not applicable

I am very, very, very frustrated with inventor.  I am coming from a strong solidworks background, and the company I am with now doesn't have it on site.  They have almost every well-known 3D software available except SW.  I have a weldment assembly (which is a whole messy process in itself compared to SW) that I have entered into a higher, sub-assembly.  I am trying to put holes in a plate on the weldment referencing an air cylinder in the assembly.  The hole feature, which I can only seem to pull up half the time- other times it doesn't wanna come up, doesn't want to reference the threaded holes on the cylinder.  In SW you just drag the hole on the surface you want it and select the edge of the cylinder.  A concentric constraint is generated.  I can't get it to reference anything or even populate a hole not reference to anything.  

 

It also seems like weldments' pieces have to all be separate files.  If I make a tubing frame for a table with a metal plate top and small metal feet the metal top and metal feet will all be separate parts that I have to put into an assembly and then convert the assembly to a weldment.  How stupid.  THe only thing I can do with sketching in one of these assemblies is cut features.  I can not extrude plates in the assembly as a welded body- they must be saved as another part.  Am I doing it wrong?  I haven't even gotten to machining on these weldments, but I'm sure it will make no sense.

 

Everything in this programs seems to be convoluted and a MAJOR, MAJOR PITA.  How do you guys and gals do it? I have been watching you tube vids all weekend and all through today, but I have made little progress.  

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blair
Mentor
Mentor

In reality, a Weldment and a regular Assembly file are the same expect for a few assembly features in the Weldment such as Prep and Welds. A weldment only really is different in the BOM area if you are doing indented BOM's showing all levels.

 

A Weldment won't give you an indented BOM and is only going to give the Upper Level of the Weldment.

 

You will still need to create each IPT part-file for the assembly, whether it's a normal IAM assembly file or a Weldment IAM assembly file.

 

If you use the "Prep" assembly features in a Weldment, these are no different than Assembly features in a normal IAM assembly file. The features only exist within the IAM file and don't show up in the individual IPT part files. You would need to step down in the IAM file to the IPT file and create your features (Holes) at the part file, for them to show up in any drawings of the IPT part file.

 


Inventor 2020, In-Cad, Simulation Mechanical

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blair
Mentor
Mentor

You could look at Multi-Body Solid modeling. You would still have to "push" the solid body out to a IAM file with individual IPT parts. You can always convert any standard IAM file to a Weldment File. This is a one-way convert, where you can't convert a Weldment back to a standard IAM Assembly file.


Inventor 2020, In-Cad, Simulation Mechanical

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jtylerbc
Mentor
Mentor

With regards to how parts are working, no, you're not doing anything wrong, but you are thinking about it the wrong way with respect to how Inventor operates.  Inventor uses the idea of following the real-world fabrication process, which involves starting from individual parts, fitting them together, then welding them.  A part is a part, regardless of whether it is used as a component of a weldment or a standard assembly.  An assembly operation can only remove material, because the material has to come from somewhere first (a part), rather than appear from nothing.  The exception to this being the weld material itself, which is added at the assembly level both in the real world and the virtual world of the model.

 

I am not familiar enough with Solidworks to know how its parts list/BOM system works, and have never used its version of weldments.  But in Inventor, if the weldment's plates are all created in a single part, there would be no way to get a parts list for the weldment, because it would be considered one entity.  I'm also not sure how (or if you can) you reuse such "in-place" parts from Solidworks in other assemblies, or pre-define their descriptions, part numbers, etc., but all of these are achieved in Inventor through the individual-part setup you are questioning. 

 

The weldment process in Inventor can be thought of as consecutive phases in a timeline - Preparation, Assembly, Weld, and Machining.  Preparation and Machining are similar in the available modeling tools, but are conceptually different in that Preparation is mainly intended for adding chamfers, etc. in relation to groove welds.  Machining would be operations taking place after weld.

 

There is a point in between you can consider using - look into Multisolid or Multibody modeling (same method, two fairly common names for it).  In this technique, you still end up with individual part files in your assembly, but you are controlling all of them from one master part.  This may be the closest thing in Inventor to what you are used to. 

 

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Anonymous
Not applicable

I haven't even gotten to the machining of my weldment, but if it's like everything else in inventor, I'm sure it's going to be pain-staking.  In SW I draw my plates, sketch or 3D sketch frame paths, populate the tubing or pipe, draw more plates, draw bend and form parts, etc.  I have this as the base part.  I start a new configuration and "machine" all my cuts in.  So, a plate that is in my base configuration will be a stock size like 1".  My extrusion cut will be maybe 3mm deep (the machined area).  In inventor when I get to the "machining" tools, will they all be cutting tools kinda like what I just described here?  In other words, in my weldment file should I be making all the plate parts out of normal stock size, or should I model in the cut, machined areas first and then the machined tools are just note type tools for the drawings?  

 

With regards to multi-body modeling, what do you mean?  How do I do this?  From what I can tell at this point it looks like any tubing needs to be done in a weldment and assembly file.  I can't just start an .ipt, draw a line, click on the design tab, and then click the line.  In fact, if I remember right, the design tab isn't even in an .ipt file.  

 

EDIT:  I forgot to add; so how do I add holes in an assembly and keep them concentric with another part?  In SW i mate the part where I want it and add my holes and constrain them to holes in the other part.  These holes are then defined in part 1, let's say this is the weldment, based on the holes in part 2, let's say this is the cylinder.  Now if I change mates between the cylinder and the weldment the holes follow.  It almost looks like in inventor I have to measure the hole pattern on the cylinder, put it in my part, and then mate the cylinder threaded holes to the holes i cut in the weldment (stupid, stupid, stupid).  I guess you could argue that the mates will make sure the holes stay related, but this isn't convenient.  

 

This brings me to another point: updating.  Today while working on a weldment I changed tubing size by making it smaller.  The tubing had plates on both sides that were generated by mirroring the plates about the tube's mid plane.  When I made the tube smaller the mirrored plate was floating in the air, the update lightening bolt wasn't green, and the refresh button in the manage tab didn't do anything.  Why do I even have to worry about this?  It should update on its own as soon as the tubing changes.  There was a circle made of 2 arrows on the LH side of the original plate name in the design tree, but when I RMB'ed on it there wasn't any refresh option or anything.   

johnsonshiue
Community Manager
Community Manager

Hi Jordan,

 

I am very sorry to hear that you have trouble using Inventor as a SWX user. We have quite a few ex-SWX users having good success converting to use Inventor. I am sure there are ex-Inventor users converting to SWX successfully too. Although the two programs look different, work differently, and developed by two different companies, there are quite a bit commonalities. I could be wrong but the issues you are talking about are more about how to do in Inventor than not functioning.

To avoid confusion, could you provide a few examples that you are having trouble with? If you cannot post them online, feel free to send them to me directly (johnson.shiue@autodesk.com). I should be able to show you the best workflow to use in Inventor.

Many thanks!

 



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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blair
Mentor
Mentor

1.) If you want features to show up on the part in Part Level drawings, then edit the part within the context of the IAM assembly file. You can project features/other geometry from other parts onto the sketch of the Part you are editing. While you reference this projected geometry, it will then be adaptive to the geometry from other parts. Should the other part geometry be altered, it will update the current part.

 

2.) If you want features not to be shown within the Part Level drawings, then use the Assembly Features such as the Weld Prep. This will maintain these features within the context of the IAM Assembly and Assembly drawings.

 

3.) IPT Parts created in the Weldment are no different than IPT Parts created by themselves or within a IAM Assembly File. If a finished part has it's weld prep features such as Chamfers at the Part-Level, then you don't want to create them in the IAM-Weldment.

 

4.) Mirrored Part, this issue would depend on how the parts were placed and constrained. If there isn't any Additivity or driven constraints, there isn't any recalculation. Mirroring isn't maintained (never has been with Inventor) with mirrored parts. There must be either linked or driven parameters to maintain a live link.


Inventor 2020, In-Cad, Simulation Mechanical

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mcgyvr
Consultant
Consultant

@Anonymous wrote:

 

It also seems like weldments' pieces have to all be separate files.  If I make a tubing frame for a table with a metal plate top and small metal feet the metal top and metal feet will all be separate parts that I have to put into an assembly and then convert the assembly to a weldment.  How stupid.


Sounds EXACTLY like it would be in the real world... How is that "stupid"? 

I wonder if you have been doing everything wrong (or not optimal) in SW and now Inventor is "helping" you to see the light.. 

 

Give us some examples and we can help "guide"



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jtylerbc
Mentor
Mentor

@Anonymous wrote:

My extrusion cut will be maybe 3mm deep (the machined area).  In inventor when I get to the "machining" tools, will they all be cutting tools kinda like what I just described here?  In other words, in my weldment file should I be making all the plate parts out of normal stock size, or should I model in the cut, machined areas first and then the machined tools are just note type tools for the drawings?  


Yes, they are modeling tools, organized into phases of the fabrication process as I described in my earlier post.  The "Machining" environment consists of operations performed after weld.  You can model your parts at the condition they would be in before assembly and weld, and then use the Machining environment to add post-weld cuts, holes, etc.  There are drawing tools (in the Edit View dialog box) to show the assembly at the various phases, but the Machining environment itself is made up of modeling tools.

 


@Anonymous wrote:

 

With regards to multi-body modeling, what do you mean?  How do I do this?  From what I can tell at this point it looks like any tubing needs to be done in a weldment and assembly file.  I can't just start an .ipt, draw a line, click on the design tab, and then click the line.  In fact, if I remember right, the design tab isn't even in an .ipt file.  


Multi-body modeling wouldn't necessarily apply to something involving tubing or other structural steel members.  For that, you are better off using Frame Generator (on the Design tab).  You are correct that this is an Assembly function.  Multi-body modeling techniques can be used together with Frame Generator in the same assembly, but they aren't the same method.

 


@Anonymous wrote:

EDIT:  I forgot to add; so how do I add holes in an assembly and keep them concentric with another part?  In SW i mate the part where I want it and add my holes and constrain them to holes in the other part.  These holes are then defined in part 1, let's say this is the weldment, based on the holes in part 2, let's say this is the cylinder.  Now if I change mates between the cylinder and the weldment the holes follow.  It almost looks like in inventor I have to measure the hole pattern on the cylinder, put it in my part, and then mate the cylinder threaded holes to the holes i cut in the weldment (stupid, stupid, stupid).  I guess you could argue that the mates will make sure the holes stay related, but this isn't convenient.  


You can do something very similar in Inventor.  I skipped responding to this portion of your original question because I didn't want to overcomplicate my explanations at the time.  Although it is possible to achieve what you want via a couple of different methods, my suggestion would be to initially do it the longer, more manual way of manually adding the holes in your weldment, until you have a better grasp on the basic functionality of Inventor.  Then come back and learn additional techniques.

 


jordan.schroeder wrote:

 This brings me to another point: updating.  Today while working on a weldment I changed tubing size by making it smaller.  The tubing had plates on both sides that were generated by mirroring the plates about the tube's mid plane.  When I made the tube smaller the mirrored plate was floating in the air, the update lightening bolt wasn't green, and the refresh button in the manage tab didn't do anything.  Why do I even have to worry about this?  It should update on its own as soon as the tubing changes.  There was a circle made of 2 arrows on the LH side of the original plate name in the design tree, but when I RMB'ed on it there wasn't any refresh option or anything.   


This is something that actually is genuinely stupid.  Forget you ever saw the Mirror command in the Assembly environment.  It basically just mirrors the position of the component, and doesn't actually constrain it there.  You need to constrain that second plate, probably using Symmetry constraints, rather than hoping the Mirror operation will keep it located properly (which it won't).  Also, in some cases (rotational symmetry) you can use a Circular Pattern instead of Mirror, which would keep them associated as desired.

 

Some advice on a slightly different note:  You said you spent the entire weekend trying to learn Inventor  I have trained new engineers and even interns, some of whom were civil engineering students with no parametric modeling experience, and had them doing simple production work with welded steel fabrications in less than a day.  For some of them, the only 3D experience they had involved an Xbox.  Your problem with learning Inventor isn't with Inventor - it's with the way you are approaching learning it.  Solidworks may handle some things better than Inventor.  It could even be a hands-down better program.  It could be free of all bugs and coded to perfection by the gods themselves on Mount Olympus.  It wouldn't matter, because you don't have it anymore.  Stop trying to force Inventor to conform to the way you're used to doing things in Solidworks, and then balking every time it requires you to do something differently than you're used to.  Try to learn Inventor on its own terms first.  You may still end up not liking it as much, but I think you'll have a much less frustrating time trying to learn it. 

 

In other words, don't think of it as "This is how I did weldments in Solidworks, how do I do that same method in Inventor?".  Think of it as "How do I use weldments in Inventor?".  Leave Solidworks out of your thinking process as much as possible.

Anonymous
Not applicable

As a fellow former SW user, welcome!  I was a CAD Tech 11 years ago using both SW & Inventor and since I've transitioned to a role using Inventor again after having used SW over the years, it reminds me of my time as a CAD Tech.  When starting a new project, we would always ask if it needed to be in SW or Inventor.  If it had to be in Inventor, we automatically added +50% CAD time to the project.  We even had CAD Techs coming from exclusively Autodesk backgrounds that felt like they found the holy land once they spent some time with SW.  You would think that after a decade, Autodesk would listen to their customers & improve their product to be competitive, yet here we are...

JDMather
Consultant
Consultant

@Anonymous wrote:

We even had CAD Techs coming from exclusively Autodesk backgrounds that felt like they found the holy land once they spent some time with SW. 


Sounds to me like they could benefit from some proper training.


-----------------------------------------------------------------------------------------
Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


cadman777
Advisor
Advisor

I agree that SW has some functionality over Inventor.

But Inventor has functionality over SW that I can't live without.

One thing I learned about SW vs. Inventor is that SW is designed for people who can pack a million commands into their head and know just which one to use when needed (like electricians and electrical engineers), whereas Inventor has a lot of command functions packed into one command, and is designed for mechanical engineers who think in terms of principles and categories, and who don't like cluttering up their head w/unnecessary details.

One thing I absolutely HATED about SW is I kept having to call Tech to figure out which command to use for which work-flow, b/c there were so many nearly identical commands for nearly the same feature. It drove me CRAZY! I will compliment SW on their Tech, b/c it was the absolute best Tech (next to McNeel's Rhino Tech) that I ever used. Inventor's VAR tech SUCKED in comparison!

... Chris
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DGodwin-XRG
Contributor
Contributor

Came here because I was struggling getting my machining operation to reference the edge of parts while dimensioning the location of my machining operation (turns out to be a bug)... but I'm commenting to continue the rant stream, of course.

 

So I'm consulting and use both Inventor and Solidworks interchangably on a daily basis, I've used them both professionally for over a decade. There are absolutely times when you internally wish the two worked exactly the same way, but really, the advice is true: use prior knowledge to know that a certain method may exist, but learn each command method like a fresh new student. However, as far as "which is better" - they both seem to have their place in the world. I will say hands down however, that in my experience, Inventor is twice as fast on the same machine. Solidworks has so much lag now... it's mind blowing. I have a 5 grand laptop and SWX still has seconds of lag between commands, sometimes 5 or 10 seconds to execute sketch commands, where Inventor will fly as fast as I can click accurately. Don't get me started on manipulating an assembly BOM. It's like SWX forgot that people still print drawings. Click - wait - type - wait - [BOM lines are all weird spacing] - click - wait... wait... - respace the BOM - wait.... it's infuriating. For this reason alone, I would always take Inventor over SWX if I have a choice on which platform to use.

johnsonshiue
Community Manager
Community Manager

Hi Darsey,

 

Do you mind elaborating the bug you mentioned here? I suspect you tried projecting assembly work geometry to a part. Such projection is not associative unfortunately.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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DGodwin-XRG
Contributor
Contributor

Hi Johnson, thanks for the reply. It really was a bug, which isn't happening right now as I tried to reproduce it. Screenshot below.

 

Specifically, I have a frame generator structure, with drilled holes [1] at the assembly level (after it's welded). In this image, I first tried to make the holes at the highest level where you see "Sketch 15" I made to reproduce the issue. To position the sketch geometry, I needed to project the edge [2]. In this exact case, yesterday while attempting to project the geometry (button first, then click the edge), I would get popup window error "Cannot constrain or dimension reference or fixed geometry." There's no other way to fix the geometry in the sketch, you must be able to reference something. Anyways, as a workaround, which I later learned is actually considered a superior method anyway, is to perform the action within the Frame subassembly [3] instead. But today, my original method works fine, as you see projected geometry [2] in the screenshot.

DGodwinXRG_0-1629471817247.png

Cheers

Darsey

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johnsonshiue
Community Manager
Community Manager

Hi Darsey,

 

The defective behavior you mentioned was certainly wrong. If you have an example that exhibits the behavior, please share with me directly johnson.shiue@autodesk.com. I will work with the project team to understand the issue better.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer

schimmelryan
Participant
Participant

The comment above about a 50% adder to time estimates is accurate. I do consulting work on the side, and am having to congruently use Inventor, and it is absolutely miserable.

The way features are linked, projected geometry isn't dynamic and assemblies fail to rebuild or retain mirror features is absolutely crushing. Assemblies do not update, resolving mate issues is painful, and finding something in the graphic window > feature tree assembly wise is also painful.

Sketch visibility through bodies requiring section clips is infuriating, and 3D sketching as of 2023 is abysmal.

I came here today trying to put a tapped hole through multiple plates at the assembly level of a weldment, and I cannot because there are so many different part and assembly types. Not being able to convert solid bodies to weldments or sheet metal is infuriating.

I get that Inventor works differently than Solidworks. Treating individual parts and pieces of a weldments as a multibody part (sw) or a multipart assembly (inventor) is pretty trivial. Being locked into a feature set by the originating part type (sheet metal, frame generator, etc) is where my issue lies. I simply cannot imagine trying to do any concept design in Inventor without having things fully thought out. Part of why I work in CAD is to figure things out, not document a design. Locking me into features and workflows is unhelpful.

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JDMather
Consultant
Consultant

@schimmelryan 

 

It all works for me.

I have used both since 2002.

 

Tip 1: 

JDMather_0-1698172747201.png

 


-----------------------------------------------------------------------------------------
Autodesk Inventor 2019 Certified Professional
Autodesk AutoCAD 2013 Certified Professional
Certified SolidWorks Professional


schimmelryan
Participant
Participant

More power to you for using both. Sketch visibility would have been helpful to know earlier, and I will certainly implement the change. There are a lot of other rants in that above post though.

 

I've really tried to adjust my workflow to suit, but it's very hard to congruently use both for me. Any ideas on the many other points above? I'm not trying to say Inventor can't do certain things, the way it does them seems incredibly round about an unnecessarily complicated. 

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cadman777
Advisor
Advisor

See my comment above.

My guess is, your thinking suits SW instead Inventor.

If you want things to happen in Inventor, then you have to change your way of thinking.

I made that choice (btw SW & Inventor) many years ago b/c I couldn't use both and keep my sanity.

TEDCF has some excellent tutorials.

The people in here are an invaluable resource, esp., with 'work-arounds'.

... Chris
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