IV2018: Studio Rendering Of Fade Animation Not The Same As Preview

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Hey All,
I'm not exactly sure what's going on here. I've got an assembly which I'm trying to render an animation of in Inventor Studio. The animation starts by immediately fading out all of the parts in the assembly so that I can essentially start the final render at 1s for example and fade in the parts piece by piece as they would be assembled. The preview looks correct as far as visibility goes, however, when I go to render, many of the parts that were faded out appear in the rendering anyway. Once the keyframe in which that part is meant to fade in is reached, the part will disappear and slowly appear again just as the animation was meant to do. I'll render a brief example of this in a moment and follow up on this post if needed.
So, for example, let's just say:
Time: 0s-------1s--------2s---2.5s----3s-----
Part1.Visibility: 100%---0%-------0%--50%--100%---
And yet when I go to render, Part 1 is visible from 1s to 2s and then disappears and fades back in from 2s to 3s. So the second behavior is correct, but the part should not be visible from 1s to 2s. Hope this makes sense.
Has anyone else experienced this?
I hesitate to attach Inventor files due to the proprietary nature of what I'm working on so if we can discuss the solution without having to attach files, that would be great.
Thanks in advance,
kelly.young has edited your subject line for clarity: IV2018 : Issue with Studio Rendering