ipart member view rep

ipart member view rep

Chris.Brough
Enthusiast Enthusiast
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ipart member view rep

Chris.Brough
Enthusiast
Enthusiast

Hello, when i place an iPart member into my assembly it doesn't seem to use the same materials and view rep set up in the original iPart file.

 

When I open the member file it doesn't allow any modifications to the default view reps already in place, ie; Master, Front, ISO, Right, Top.  Is there a proper way to go about controlling this?

 

 

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Message 2 of 4

mcgyvr
Consultant
Consultant

I don't believe iparts don't support view reps 

What are you trying to do with view reps in an ipart?

Material of members should be a column setup in the ipart table.. 



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Inventor 2023 - Dell Precision 5570

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Message 3 of 4

Chris.Brough
Enthusiast
Enthusiast

Hi Mcgyvr, thanks for the quick reply.  below is a screenshot showing the view rep settings on an ipart within my assembly.  right clicking on the member gives you the representation option, and if you open the generated ipart member file you can activate different reps but not edit or add to the reps.  Perhaps this is just as is but i'm hoping to control visibilities of the ipart member solid bodies in an automated fashion using the view rep.  For instance my screw ipart has a "Screw" body and a "Hole" body which an addon we have, uses the "Hole" body to automatically sculpt overlapping parts from the assembly level.

 

So having these multi body parts tends to clutter the 2d drawing geometry which i can usually solve by controling the view rep with body visibilities.  Perhaps the best solution is to switch the ipart to an ilogic setup and use the "place ilogic" component to control the member on import.  The only thing i dont like about the ilogic solution is that it regenerates a disconnected file for every instance i make.

 

Hope this wasnt too long-winded.  Thanks again for any help.

 

ipart view rep.PNG

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Message 4 of 4

johnsonshiue
Community Manager
Community Manager

Hi Chris,

 

I believe you are right. iPart is a tabular derive workflow. The appearance overrides in the iPart factory file are then captured as "derive" feature appearance override. There could be some deviation due to appearance changing levels (from whole part/body to feature/face). Also, it only honors or the active Design View rep in the iPart factory, not other Design View.

iPart is mainly for geometry creation purpose. The workflow you are trying can be confusing. Please feel free to share an example here so we can take a look and explain the behavior better.

Many thanks!



Johnson Shiue ([email protected])
Software Test Engineer
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