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I have a timeline and camera1. At some stage in the middle of the timeline I put Fade effect for some components and during that moment I stopped it. After that, I changed the Camera1 view to Current View then zoomed in to find the right image frame. See 1.png, I rendered an image with current view and on the 3.png see the result!!!
Firstly it's not my current view has got rendered secondly the RED area (the rough surface), what the hell is that?!
kelly.young has embedded your images and edited your subject line for clarity: Rendering Problems
It seems related with the bump texture in the appreance setting.
Would you try this, switch to realistic visual style and find the face appreance in the appreance editor and uncheck the bump option.
Hope it helps!
Hi Ali
when you rendered did you have the textures on or off as this looks like a bump map sizing issue to me.
See attached below. This is the same material with just the textures shown.
Bump is off, on the top of that why do I get different view on my rendered image to current view?!!!
Texture off didn't work, on the top of that why do I get different view on my rendered image to current view?!!!
Ali
Is the "outer" parts of your model glass or some other form of transparent material?
This may explain why the full rendered image is darker. You may need to adjust the opacity of the external materials to get a more "see thru" render.
Did you render with a "background" image?
When I change the accuracy to high I get the right appearance! I really don't understand...
see attached
kelly.young has embedded your images for clarity.
Ali
you get a better result on high accuracy because the solver is putting more effort into fully calculating the ray-traces for lights and shadows.
So all in all lighting styles, (shadow angles) material bumps , reflections (material based and lighting style based) will influence you final result.
The "nasty" surface texture you saw was possibly a result of a combination of all the above.
I have some predefined scenes and materials / lighting that i have spent a few years fine tuning so i can generate realistic images with very little effort.
After 3 hours I received a really bad quality rendered animation.
Please see the attached file and advise how can I make this better (the Untitled.mwv is the screen recorded footage of play animation without rendering)?
kelly.young has embedded your image for clarity.
Hello @Thermeco-Cad it can take a while to get a good rendering setup, what version of Inventor are you using?
I would recommend keeping the resolution box at even numbers. It makes it easier to work with, scale, and fits in emails/forum/mobile devices better. Here's a good article about resolution use across many different platforms:
Social media image sizes: The 2018 cheat sheet
It looks like you are saving it as a .wmv format. Have you tried with .avi or gotten a codec that works for you?
Inventor Video Presentation File .avi vs .wmv Quality
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