I have searched the forums for similar issues but have not seen any posts on this, so maybe it is just me.
I was excited about 2014, couldn't wait to see how wonderfull the rendering improvements would be.
I fired it up and rendered something.... ugg... that can't be right. The renderings looked awfull see attachment.
I tried this on two different machines with differing video systems. (latest drivers on both)
Played with every Inventor video option. (all 2 or 3 of them anyway)
Is this just me or is anyone else having similar issues.
They do render faster, but what good does that do, when they look like... well... (Censored)
Should I export everything as a step and send it back to 2013 for rendering?
Thanks.
T.S.
I have searched the forums for similar issues but have not seen any posts on this, so maybe it is just me.
I was excited about 2014, couldn't wait to see how wonderfull the rendering improvements would be.
I fired it up and rendered something.... ugg... that can't be right. The renderings looked awfull see attachment.
I tried this on two different machines with differing video systems. (latest drivers on both)
Played with every Inventor video option. (all 2 or 3 of them anyway)
Is this just me or is anyone else having similar issues.
They do render faster, but what good does that do, when they look like... well... (Censored)
Should I export everything as a step and send it back to 2013 for rendering?
Thanks.
T.S.
studio render or ray tracing render? I'm guessing its ray tracing, but it might help to specify.
How does the other look - ie, if that's ray tracing then if Studio rendering just as bad?
I've not upgraded to 2014 yet, so can't really comment, but do the styles need migrating? might that help?
out of interest, what's your graphics card? dx11?
Sam M.
Inventor and Showcase monkey
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studio render or ray tracing render? I'm guessing its ray tracing, but it might help to specify.
How does the other look - ie, if that's ray tracing then if Studio rendering just as bad?
I've not upgraded to 2014 yet, so can't really comment, but do the styles need migrating? might that help?
out of interest, what's your graphics card? dx11?
Sam M.
Inventor and Showcase monkey
Please mark this response as "Accept as Solution" if it answers your question...
If you have found any post to be helpful, even if it's not a direct solution, then please provide that author kudos - spread that love 😄
Looks to me like he just changed his view from shaded to "Realistic."
If it were me, I'd check the Hardware tab of my Application Options and make sure the settings correspond.
Looks to me like he just changed his view from shaded to "Realistic."
If it were me, I'd check the Hardware tab of my Application Options and make sure the settings correspond.
These are on the fly renders, not Studio Environment.
One machine had DX 10 Card and One has DX11.
You can't use image based lighting in Studio.
I have never seen a studio rendering that looked as good as the on the fly renderings so don't bother with it.
Plus it takes more time to set up.
Normally I just hit "view", and "realistic" and screenshot after 30 seconds, and done, and beautifull. (at least in 2013)
I tried the Studio environ in 2014, and after changing lighting styles a billion times, I could get nothing but a washed out image. It's so much easier to hit view realistic raytrace and done.
I attached an image of 2014 Studio rendering on Global with highest quality bounce, and high shadwos, high everything actually. See image for result.
If Studio can produce great renders, and I just don't know how then I will look into it, please advise?
I tried every combination of video options under application options.
Anyone else getting the white dots on "Good" screen render?
I tried with updating all materials and styles, and without, same result.
Thanks,
T.S.
These are on the fly renders, not Studio Environment.
One machine had DX 10 Card and One has DX11.
You can't use image based lighting in Studio.
I have never seen a studio rendering that looked as good as the on the fly renderings so don't bother with it.
Plus it takes more time to set up.
Normally I just hit "view", and "realistic" and screenshot after 30 seconds, and done, and beautifull. (at least in 2013)
I tried the Studio environ in 2014, and after changing lighting styles a billion times, I could get nothing but a washed out image. It's so much easier to hit view realistic raytrace and done.
I attached an image of 2014 Studio rendering on Global with highest quality bounce, and high shadwos, high everything actually. See image for result.
If Studio can produce great renders, and I just don't know how then I will look into it, please advise?
I tried every combination of video options under application options.
Anyone else getting the white dots on "Good" screen render?
I tried with updating all materials and styles, and without, same result.
Thanks,
T.S.
A quick render in IV Studio:
A quick render in IV Studio:
A quick render in Showcase:
A quick render in Showcase:
ah yes.. the "speckles" are back.. (saw that in 2012 I believe)
Try changing/messing with lighting styles.. I seem to remember thats what fixed it before.
Should it happen..heck no.
I think even "slightly" changing the view angle can help too.
ah yes.. the "speckles" are back.. (saw that in 2012 I believe)
Try changing/messing with lighting styles.. I seem to remember thats what fixed it before.
Should it happen..heck no.
I think even "slightly" changing the view angle can help too.
"Should it happen..heck no."
I assume the above quote means it looks fine when you render on the fly with "good" setting in 2014?
wich means a future patch will probably not be fixing my problem... since it's just me. Darn.
I rendered many different parts from every angle, same thing every time grainy dots.
Guess Im stuck in 2013 untill 2015, since rendering is one of the most important aspects for me.
Thanks again
T.S.
"Should it happen..heck no."
I assume the above quote means it looks fine when you render on the fly with "good" setting in 2014?
wich means a future patch will probably not be fixing my problem... since it's just me. Darn.
I rendered many different parts from every angle, same thing every time grainy dots.
Guess Im stuck in 2013 untill 2015, since rendering is one of the most important aspects for me.
Thanks again
T.S.
Is IV Studio and showcase the same as Inventor Studio?
Those don't look bad, but they are nothing like what I am seeing in inventor Studio (2014).
What lighting style did you pick out of the tree to get those?
(I hate it when aspects of the program that you love degrade horribly in the latest release)
Thanks again all.
T.S.
Is IV Studio and showcase the same as Inventor Studio?
Those don't look bad, but they are nothing like what I am seeing in inventor Studio (2014).
What lighting style did you pick out of the tree to get those?
(I hate it when aspects of the program that you love degrade horribly in the latest release)
Thanks again all.
T.S.
T.S.,
I hope to be installing 2014 in the next few days. Once I do, I'll see if I get any goofy results. In the mean time, take a look at the Hardware tab under your Application Options. Compare between 2013 and 2014.
T.S.,
I hope to be installing 2014 in the next few days. Once I do, I'll see if I get any goofy results. In the mean time, take a look at the Hardware tab under your Application Options. Compare between 2013 and 2014.
The Hardware Tab, I checked it.
The only two options are Preformance and Quality, unless you want software renderer (which i did try)(uggg)
no matter what I choose the result is the same.
(fresh nvida drivers as well) and this happens on two seperate machines with differing hardware.
New releases are supposed to be better than the previous... at least I think thats how it works. so this MUST be a bug.
I will wait to see if more have the issue, and if so, I will then await the patch.
Thanks again
T.S.
The Hardware Tab, I checked it.
The only two options are Preformance and Quality, unless you want software renderer (which i did try)(uggg)
no matter what I choose the result is the same.
(fresh nvida drivers as well) and this happens on two seperate machines with differing hardware.
New releases are supposed to be better than the previous... at least I think thats how it works. so this MUST be a bug.
I will wait to see if more have the issue, and if so, I will then await the patch.
Thanks again
T.S.
Two separate machines is actually a good thing. That means it reproducible. Hopefully for Autodesk, as well.
Two separate machines is actually a good thing. That means it reproducible. Hopefully for Autodesk, as well.
I though the same thing, two machines, how could it just be me.
Though, I seem to be the only one complaining about it.
Is there a chance it is because I am still playing around with a trial version?
I'm not going to push to upgrade untill I know I can render properly.
T.S.
I though the same thing, two machines, how could it just be me.
Though, I seem to be the only one complaining about it.
Is there a chance it is because I am still playing around with a trial version?
I'm not going to push to upgrade untill I know I can render properly.
T.S.
How about if the model changes? Is a re-import into Showcase required?
How about if the model changes? Is a re-import into Showcase required?
Same issues here, same troubleshooting steps completed, no progress. Still get speckles everywhere. I still have 2013 installed and primarily use it, but this is one of the first things I tried in 2014 being quite excited for any improvements.
Same issues here, same troubleshooting steps completed, no progress. Still get speckles everywhere. I still have 2013 installed and primarily use it, but this is one of the first things I tried in 2014 being quite excited for any improvements.
Data base relationship is maintained. You only need to update the components that have changed. This is done when you re-open the file in Showcase.
You can create "Alternate" colors, positions, slice/section planes.
Data base relationship is maintained. You only need to update the components that have changed. This is done when you re-open the file in Showcase.
You can create "Alternate" colors, positions, slice/section planes.
I guess that it would depend on how drastic the changes were (Blair seems to have a better handle on this than I do).
In my world, I have not had a lot of luck with some of our larger assemblies using the integrated flow from INV into ShowCase. Works fine for parts and some assemblies.
FWIW, some of our assemblies are less than "clean" and clean assemblies seem to flow fine.
I've used ShowCase for doing "marketing" types of renders where we're exploring color scheme options.
I guess that it would depend on how drastic the changes were (Blair seems to have a better handle on this than I do).
In my world, I have not had a lot of luck with some of our larger assemblies using the integrated flow from INV into ShowCase. Works fine for parts and some assemblies.
FWIW, some of our assemblies are less than "clean" and clean assemblies seem to flow fine.
I've used ShowCase for doing "marketing" types of renders where we're exploring color scheme options.
Hi Tsreagan,
I don’t have 2014 yet to try different settings, but it looks like a very similar issue I had with the dynamic range of the HDRI using 3ds Max and Vray. I got around that issue by placing a dome light within the screen (not helpful in this case).
I don’t know if will work but try changing the HDRI (image based lighting). Maybe you could also try changing the scale to see if it helps.
Cheers
Mark
Inventor 2013
Hi Tsreagan,
I don’t have 2014 yet to try different settings, but it looks like a very similar issue I had with the dynamic range of the HDRI using 3ds Max and Vray. I got around that issue by placing a dome light within the screen (not helpful in this case).
I don’t know if will work but try changing the HDRI (image based lighting). Maybe you could also try changing the scale to see if it helps.
Cheers
Mark
Inventor 2013
I experience the same thing, the "visual style-realistic" (raytracing) looks great in AIP2013 but in AIP 2014 its full of speckles though I have exactly the same hardware settings...
/Br T
I experience the same thing, the "visual style-realistic" (raytracing) looks great in AIP2013 but in AIP 2014 its full of speckles though I have exactly the same hardware settings...
/Br T
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