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How to fill in with a part (ideally it should also be adaptive)

8 REPLIES 8
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Message 1 of 9
Anonymous
545 Views, 8 Replies

How to fill in with a part (ideally it should also be adaptive)

Earlier i made this lamp. The lists where made with weldment for the looks. But now i struggle to make the wood trim as independent parts as there so many angles i can never get the sketch++  in the right plane. I do not even know where to begin.

M415.jpg

 

Here is an example. Because everything got an angle i can not simply revolve to make the ends meet. And since it is the same parts (other end but mirrored) i have no idea how to extrude to face or similar. 

Screencap.jpg

I can get it close but i would at least make an attempt at understanding the more precise ways to model

Screencap.jpg

8 REPLIES 8
Message 2 of 9
Anonymous
in reply to: Anonymous

Snip

Message 3 of 9
tmoxam
in reply to: Anonymous

not quite sure which parts are which. (what is wood? weldment?)

In any case, possibly this could be an assembly with the "glass" of the lamp made using sheetmetal and using the corner treatments to close the gaps. then use the sectioned profiles to create the sketches for your trim.

you can change the material of the sheetmetal to glass

Message 4 of 9
Anonymous
in reply to: tmoxam

The wood is the weldment yes. The glass can not be bended or curved in any way. I wanted it to be flat (same as the plane at the top of lamp) at the bottom for easier fitment of the wood but i can not figure out even that, as both camfer and direct edit seems to be not a adaptive feature. Fixed it.

Message 5 of 9
JDMather
in reply to: Anonymous

Attach your assembly here.


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Message 6 of 9
tmoxam
in reply to: tmoxam

alternately you could create a solid for the lamp and shell it and again use the profiles at vertex's for frame sketches.

Message 7 of 9
tmoxam
in reply to: Anonymous

OK.

i think i see what you are trying to do now. There is a difference between creating a model of something and creating an assembly of something that can be made. Your initial views seemed to show that you wanted to fill in or blend the corners. that is where i was confused. 

In the real world this assembly would be made from 13 panes of glass and even more individual frame components that will need to be soldered or welded together.

With that in mind, why not try the frame generator. Create your 3d skeleton and populate with frame members. (Although, i am not sure that you could use custom profiles. )

just thinking out loud....

Message 8 of 9
johnsonshiue
in reply to: tmoxam

Hi! There should be ways to make it work. Either project the edges (adaptive sketch) or copy objects (adaptive body) will work. Please share the files (iam and ipt files in zip). Forum experts can help take a look and provide guidance.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 9 of 9
lena.talkhina
in reply to: Anonymous

Hello @Anonymous  !

Great to see you here on Inventor Forum.

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Лена Талхина/Lena Talkhina
Менеджер Сообщества - Русский/Community Manager - Russian

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