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Im moving from fusion 360 to inventor, and notice when moving parts of an assembly that are constrained to rotate, multiple joints move at the same rate in inventor, whereas in fusion 360 I can move wether of the joints independently, or together at different rates based on the cursor movement of clicking and dragging a in a different direction.
How can I achieve this movement in inventor?
Also, the only way to drive one joint I have found is to ground the piece I don't want to move. Is this the only way?
30 Second video attached of the same model in fusion 360 vs inventor for context
Solved! Go to Solution.