How to connect rectangle to cylinder (easily)?

How to connect rectangle to cylinder (easily)?

j.pavlicek
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Message 1 of 10

How to connect rectangle to cylinder (easily)?

j.pavlicek
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Hello,

I wonder if there is some easy way how connect revolved and extruded body both created from cross-section sketch.

My current approach:

revolve-extrude.gif

 

But it tends me to create sketch every time. Is there some function which extrude face in direction of its normal vector "To Next"?



Inventor 2022, Windows 10 Pro
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Message 2 of 10

admaiora
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Accepted solution

You can use Direct Edit

deed.gif

Admaiora
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Message 3 of 10

-niels-
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@admaiora for some reason that didn't seem to work for me when the rectangle is tangent to the cylinder.

(it works when there is an offset)

 

@j.pavlicek instead of projecting each line separately you could use "project cut edges" to get them all at once then you can extrude the desired profile "to next".


Niels van der Veer
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Message 4 of 10

admaiora
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Yes. You are right.

Admaiora
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Message 5 of 10

IgorMir
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Yes, it works.

You need to specify the face twice. (From both sides of the tangent line). Here is a Part1 in IV2020 format.

Cheers,

Igor.

P.S. Yet if the object edited is in a shape of an I-Beam - I too have a problem with direct editing of it. Part2 is showing the issue. But, with all honesty - I would do the design differently anyway.

Cheers,

Igor.

 


@-niels- wrote:

@admaiora for some reason that didn't seem to work for me when the rectangle is tangent to the cylinder.

(it works when there is an offset)


 

Web: www.meqc.com.au
Message 6 of 10

JDMather
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@j.pavlicek wrote:

I wonder if there is some easy way ...


Attach your *.ipt file here.


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Message 7 of 10

-niels-
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@IgorMir 


@IgorMir wrote:

Yes, it works.

You need to specify the face twice. (From both sides of the tangent line).


I tested it a bit more, it doesn't work in IV2018, but in IV2021 you have an extra option that makes it possible:

2020-06-23_07h58_23.png

afbeelding.png

Turning off "automatic blending" made it work. (guess this is available from IV2020 onward, not sure about IV2019)

 

A screenshot to show IV2018 doesn't have that option:

afbeelding.png


Niels van der Veer
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Vault professional user/manager
The Netherlands

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Message 8 of 10

IgorMir
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Hi Niels;

Thanks for looking into it. For me, personally - that model is pure a curiosity one. As I had said before - I wouldn't have modeled the item that way anyway. But, since we are in this discussion - here is a Part2 in IV2020 format.

In here the adjoining members are I-Beams. And if it is tangential to the round body - the Direct edit fails. Deselecting "Automatic Blending" option makes things even worth.

Yet, as I have said before - if the adjoining part is just a simple rectangle - the Direct Edit works as expected.

I believe -  guys at the Inventor developing team might want to have a look at it.

Cheers,

Igor.

 


@-niels- wrote:

@IgorMir 


@IgorMir wrote:

Yes, it works.

You need to specify the face twice. (From both sides of the tangent line).


I tested it a bit more, it doesn't work in IV2018, but in IV2021 you have an extra option that makes it possible:

2020-06-23_07h58_23.png

afbeelding.png

Turning off "automatic blending" made it work. (guess this is available from IV2020 onward, not sure about IV2019)

 

A screenshot to show IV2018 doesn't have that option:

afbeelding.png


 

Web: www.meqc.com.au
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Message 9 of 10

-niels-
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@IgorMir Tried your part and can confirm that an i-beam profile acts worse indeed:

afbeelding.png

Also agree that this might be interesting for @johnsonshiue and the Inventor team to look at in regards to the direct edit functionality.

(as there are many ways to model this so it works)


Niels van der Veer
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Vault professional user/manager
The Netherlands

Message 10 of 10

admaiora
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@-niels-  no.. (I was thinking the same..)

 

that option just turn of the face adaption.

 

If you have a cylender with an axial  hole..doesn't work.

Admaiora
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