to be clear, what you want is achievable but at top level. When working with Frame Generator parts, you first create either a 3D sketch or a solid that represents your frame shape. You add that to the assembly then use Frame Generator to create members on that shape. As you create the members, you select the geometry from you shape and the member will inherit that particular sketch line info. If you need to edit the length, you edit the skeleton shape component and the members will update.
Here is a mock Frame Generator frame with a skelatal model

now i'll change my skelatal base model to new sizes


and now you can see, the model has updated.

You dont edit the members at part level with Frame Generator, you change the top level skelatal base model to drive the members
Nacho
Automation & Design Engineer
Inventor automation Programmer (C#, VB.Net / iLogic)
Furniture, Sheet Metal, Structural, Metal fab, Tradeshow, Fabrication, CNC

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