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Dynamic Volume Adjustment

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Message 1 of 3
SCASTILLO-RMI
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Dynamic Volume Adjustment

SCASTILLO-RMI
Enthusiast
Enthusiast

Is it within the realm of Inventor to create a part that represents the volume of a container, with that volume being dynamically adjusted as you lower different agitators into it, or is this better suited for the resident super computer at Oak Ridge?

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Dynamic Volume Adjustment

Is it within the realm of Inventor to create a part that represents the volume of a container, with that volume being dynamically adjusted as you lower different agitators into it, or is this better suited for the resident super computer at Oak Ridge?

2 REPLIES 2
Message 2 of 3
Anonymous
in reply to: SCASTILLO-RMI

Anonymous
Not applicable

It certainly is possible, but would need some underlying iLogic to help out

 

Have a look at this video: https://www.youtube.com/watch?v=tfyE69mU2bw

 

Here is a forum post sharing some code.

https://forums.autodesk.com/t5/inventor-customization/ilogic-to-calculate-the-gallons-of-a-tank/td-p...

It certainly is possible, but would need some underlying iLogic to help out

 

Have a look at this video: https://www.youtube.com/watch?v=tfyE69mU2bw

 

Here is a forum post sharing some code.

https://forums.autodesk.com/t5/inventor-customization/ilogic-to-calculate-the-gallons-of-a-tank/td-p...

Message 3 of 3
imajar
in reply to: SCASTILLO-RMI

imajar
Advisor
Advisor

Inventor does not have any build in utility to deal with fluids or anything like that.  But depending on what your goal is, and specific geometry involved, you may be able to make something work.

 

Are you wanting the fluid volume to increase in height as the objects are lowered into the fluid? 

  • If the objects are simple in shape and you can mathematically determine the rise in the fluid, then yes you could probably make a model that dynamically updates as the object is lowered by writing equations in the parameter editor to control the fluid height and subtract the submerged bodies from the fluid body.  
  • If the object is not a regular shape, then the problem becomes iterative and could also be done in Inventor but would need to be programmed.  (or you could do it manually without any programming by using intersect to determine the submerged volume and iteratively adjust the fluid height.)

Aaron Jarrett, PE
Inventor 2019 | i7-6700K 64GB NVidia M4000
LinkedIn

Life is Good.

Inventor does not have any build in utility to deal with fluids or anything like that.  But depending on what your goal is, and specific geometry involved, you may be able to make something work.

 

Are you wanting the fluid volume to increase in height as the objects are lowered into the fluid? 

  • If the objects are simple in shape and you can mathematically determine the rise in the fluid, then yes you could probably make a model that dynamically updates as the object is lowered by writing equations in the parameter editor to control the fluid height and subtract the submerged bodies from the fluid body.  
  • If the object is not a regular shape, then the problem becomes iterative and could also be done in Inventor but would need to be programmed.  (or you could do it manually without any programming by using intersect to determine the submerged volume and iteratively adjust the fluid height.)

Aaron Jarrett, PE
Inventor 2019 | i7-6700K 64GB NVidia M4000
LinkedIn

Life is Good.

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