Creating CNC dog bone with iFeature
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I've been doing a lot of parametric modeling for CNC made furniture using Inventor. It's been working fantastic and has allowed me to make some really flexible models to mill. The stuff I'm making looks like this:
CNC machines use round bits and they don't make hard inside corners. To make square cornered parts fit into these rounded inside corners we use "dog bones". Essentially you dive the bit into the corner to make a cut like this:
In many of my designs there can be hundreds of these things. Right now I'm doing it with a sketch with lines that have points on the end of the line, and then drilling holes at those points. Essentially to make one dog bone I need a sketch, line, point, then a drilling. That's a lot of clicking.
I started fooling with iFeatures and after 20 tries I cannot get something like this to work reliably. I'm sure I'm missing something obvious.
I would like my iFeature "dog bone" to let me select a line that the dog bone is going to be on, and then a point for the corner where it will originate.
I've gotten really close in gettring this to work, but not quite there. Does anyone have any suggestions?