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Hi
Does anyone have any ideas for an efficient and flexible way to create this kind of geometry using Inventor? I just don't know where to even start.
Many thanks in advance for your thoughts
Solved! Go to Solution.
Solved by johnsonshiue. Go to Solution.
Hi
If we assume that the edges of the polygons lie on one plane, it is enough to sketch all the lines (polygons), offset the plane and draw a second sketch with points. Finally, use the Loft command multiple times.
Kacper Suchomski
Unfortunately Inventor froze and crashed when I was doing this, so I don't have my test part to share (I hadn't saved anything....) except for a screenshot below. I did this rather hasty, so there are likely improvements on this, but here's my step-by-step to achieve it:
Hmm, in AutoCAD (sorry for cheating) I used a small LISP to create randomly placed points and then triangulate between these points.
I'm sure, in Inventor a similar procedure (iLogic ?) can be used, But I have not the needed knowledge.
Jürgen Palme
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No.
Grasshopper in Rhino3D: Advanced design.
Hi
Many thanks
This the principle, but the edges are sharp (extrude backwards). This is not the exact design this is the inspiration for what I need to achieve. No the pattern does not repeat.
Hi! Instead of Boundary Patch, I would use Loft to a point in this case. It should be highly doable, particularly if the pattern repeats.
Many thanks!
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