Is it okay if I use a lot of axis/planes/points?
Ive got somewhat complex 3D element that seems the most stable (parametric part) when a lot of the features are created from a few very fundamental part features (it results in somewhat - to my inexperienced eye - deep trees)
Is it okay? Is it cringeworthy? How much is too much?
Solved! Go to Solution.
Solved by WHolzwarth. Go to Solution.
Solved by blair. Go to Solution.
Without posting the part it's tough to comment.
Fair enough, adding an example to original post. I can't edit the original for some reason. The iam is included in this assembly.
Workfeatures are for holes drilled, constraint points for bushings, the middle reinforce plates, etc.
Any constructive criticism (not only about the workfeatures 🙂 ) is welcome - I'm strictly self-taught
please include the ipt's too..
YAY for managing to come as a total goof...
Any idea why I can't edit my previous posts?
I'll be in my shame corner...
what is the purpose for each one?
....that's the question.
Without knowing the purpose it's hard to say if it's to many. However to me, I would probably say yes it is, and see if there were ways to utilize the workplanes in the parts before making new ones.
Is the Upper_Arm going to be molded as a single piece?
Seems like a lot of work. I probably would use a couple of Sketches to drive/control my model rather than all the Work Axis that you are using.
Search "Skeletal Modeling Inventor" on the YouTube site.
There's too much stuff. See new dataset (2016)
Changes:
- Including Reference.ipt in IAM
- Making Upper arm as MBP, deleting several work features
- Constraining Upper arm versus Reference
- Constraining bushings versus Upper arm (Only two constraints are needed for each bushing)
Walter
Walter Holzwarth
Oh, the three first points are great and in hindsight I can't believe i didn't use the reference to do some of the constraints. (And I can now export the reinforcement plates from the upper arms to work with them separately too! Woo!)
However, the bushings change is for worse - the upper ones now collide with the tubes and lower ones lost stability (tangent constraints will fail if the hole axis is no longer perpendicular - i think....)
I'm trying to rework suspension for a hand-me-down-project that is a bit of a mess (euphemism!) that I cannot alter too much (but was not really told how much is too much) so whatever I come up with is subject to more or less serious changes at any time 😕
BUT...I now realise I could just add the constraint points in the reference, instead of babylonian worfeature tower.
My thanks to Walter and Blair, for seeing the error of my ways. I shall repent.
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