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3D Sketch to solid

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Message 1 of 8
karl.zammit.18
712 Views, 7 Replies

3D Sketch to solid

karl.zammit.18
Contributor
Contributor

Could anyone please explain how to Extrude/Emboss the 3D sketch onto the curved surface?

Screenshot 2021-04-22 185034.jpgScreenshot 2021-04-22 185247.jpg

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3D Sketch to solid

Could anyone please explain how to Extrude/Emboss the 3D sketch onto the curved surface?

Screenshot 2021-04-22 185034.jpgScreenshot 2021-04-22 185247.jpg

7 REPLIES 7
Message 2 of 8
blandb
in reply to: karl.zammit.18

blandb
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Mentor

Can you attach your part?

Autodesk Certified Professional
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Can you attach your part?

Autodesk Certified Professional
Message 3 of 8
karl.zammit.18
in reply to: blandb

karl.zammit.18
Contributor
Contributor

Here you go

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Here you go

Message 4 of 8
blandb
in reply to: karl.zammit.18

blandb
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Mentor
Accepted solution

Is this what you are trying to do??

ROOF.jpg

 

Autodesk Certified Professional

Is this what you are trying to do??

ROOF.jpg

 

Autodesk Certified Professional
Message 5 of 8
karl.zammit.18
in reply to: blandb

karl.zammit.18
Contributor
Contributor

Thank you so much. I have never used the Split function before

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Thank you so much. I have never used the Split function before

Message 6 of 8
johnsonshiue
in reply to: blandb

johnsonshiue
Community Manager
Community Manager

Hi! Karl,

 

On top of what Brad already mentioned, you may want to consider using Ruled Surface. It can help you protrude edges as a surface in any direction. Then you can stitch or sculpt the surfaces into a solid.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer

Hi! Karl,

 

On top of what Brad already mentioned, you may want to consider using Ruled Surface. It can help you protrude edges as a surface in any direction. Then you can stitch or sculpt the surfaces into a solid.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
Message 7 of 8
blandb
in reply to: johnsonshiue

blandb
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Mentor

@johnsonshiue 

 

Are you referring to running the ruled surface after the split on the split edges? If so, I thought that is essentially what the thicken command was doing. Keeping all edges normal to the surface? The only thing I did have to do different was uncheck automatic blending, or else the thicken failed. So I guess to keep that from happening the ruled surface and sculpt would be the way to go?

Autodesk Certified Professional
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@johnsonshiue 

 

Are you referring to running the ruled surface after the split on the split edges? If so, I thought that is essentially what the thicken command was doing. Keeping all edges normal to the surface? The only thing I did have to do different was uncheck automatic blending, or else the thicken failed. So I guess to keep that from happening the ruled surface and sculpt would be the way to go?

Autodesk Certified Professional
Message 8 of 8
johnsonshiue
in reply to: blandb

johnsonshiue
Community Manager
Community Manager

Hi Brad,

 

There is difference between Ruled Surface and Thicken. Though they may yield same result in some cases (in normal direction), they are using two different algorithms. Ruled Surface is to protrude an edge in any direction more like Sweep (not just normal), Thicken only goes in normal direction. In general, Ruled Surface is more versatile than Thicken.

Thicken with Auto-Blending on is more like Direct Edit -> Move. It is a way to move the selected face in the normal direction and re-intersect the adjacent faces. This process is also different than the traditional offset-like thicken.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer
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Hi Brad,

 

There is difference between Ruled Surface and Thicken. Though they may yield same result in some cases (in normal direction), they are using two different algorithms. Ruled Surface is to protrude an edge in any direction more like Sweep (not just normal), Thicken only goes in normal direction. In general, Ruled Surface is more versatile than Thicken.

Thicken with Auto-Blending on is more like Direct Edit -> Move. It is a way to move the selected face in the normal direction and re-intersect the adjacent faces. This process is also different than the traditional offset-like thicken.

Many thanks!



Johnson Shiue (johnson.shiue@autodesk.com)
Software Test Engineer

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