Message 1 of 8
Not applicable
05-16-2017
06:01 AM
- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Greetings-
I have had a running Maya 2017 install on one of my Ubuntu boxes, that is, until I replaced the video cards with NVIDIA P4000s yesterday.
At startup, I receive the ever-helpful:
Graphic device does not support OpenGL Core Profile, fallback to OpenGL renderer.
I've updated the driver all the way to 381.22, so that doesn't seem to be it. I've also done the
MAYA_VP2_DEVICE_OVERRIDE=1
dance, but now, it just crashes without the helpful message 🙂 It appears to be OpenGL related, as the stack trace (in part) is:
Stack trace: /usr/autodesk/maya2017/lib/libOGSDeviceOGL-16.so(+0x43309) [0x7fa7bd2d7309] /usr/autodesk/maya2017/lib/libOGSDeviceOGL-16.so(+0x38e1a) [0x7fa7bd2cce1a] /usr/autodesk/maya2017/lib/libOGSDeviceOGL-16.so(+0x2453d) [0x7fa7bd2b853d] OGS::Devices::Sys::CreateVirtualDevice(OGS::Devices::ACreationParameters*) CreateOGSDevice(OGS::Devices::ACreationParameters*) OGSRenderer::initializeOGSDevice(OGS::Objects::UString*, int) OGSMayaRenderer::initialize(OGSRenderer::DeviceAPI, int, void*, void*, void*, bool)
[...]
So far, other things I use frequently (Mathematica mostly) are functioning OK, so I get suspicious that there could possibly be an issue with the Quadros.
Any thoughts?
Solved! Go to Solution.