- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
Hello! I am a Communication Design MA student in Glasgow, UK. I've been using Maya 2014 for the last couple years and recently decided to update to 2017, using my Autodesk student account. I was able to acquire a product key and serial number just fine, and have it accepted in the install wizard, but after the installation is completed, Maya simply does not launch; it appears to try launching and crashes immediately (I'm on a macbook pro mid-2012, the application bounces up and down for a short bit before dissapearing from the dock with no response whatsoever).
I tried to install Maya 2016 instead, and obtained a license for that as well. Again, everything is fine all the way through the installation, but when launching the application, I receive the following error message:
License was not obtained
Tried Maya 2016 (657H1 2016.0.0.F), error 20
License method:
environment variable MAYA_LICENSE_METHOD='standalone'
Product choice:
environment variable MAYA_LICENSE='unlimited'
License file override:
environment variable MAYA_ALT_EN is not set
I have dug as deep as I could into this issue, trying out various suggestions from forums, threads and discussions that I found regarding the same error, and usually involved deleting files or folders that were tied to previous versions or licensing information; but with no success whatsoever. Maya2017 still refuses to even launch and Maya2016 continues to deliver the same error despite deleting and reinstalling it multiple times, as well as deleting and replacing numerous files and folders.
The application is crucial to my work, and I've hit a bit of a dead end right now. Unfortunately, my computer knowledge isn't the greatest, so I have a hard time figuring out what could be the issue here. I'd appreciate any help or suggestions regarding any of the cases, either with Maya2017 or Maya2016.
Thank you very much,
Sotia Pantechi
Solved! Go to Solution.