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Point cloud shaders

Point cloud shaders

If would be great to have more of recaps function in infraworks. Shaders for example.

EDL eye dome lighting would be great.
4 Comments
ramesh_sridharan
Autodesk
Status changed to: Future Consideration

Thanks Andy. I agree its good idea. Currently feature extraction from point cloud data (for AEC) is being handled as high priority task for point clouds leaving visualization to ReCap for now. But we have plans to improve visualization aspect in future. If you think this is quite important, can you provide some use case to push this up in priority?

Anonymous
Not applicable

Use case.... 

 

I work with point clouds all the time capturing marine structures and I would love to be able to (and allow my clients to) visualise there asset in context (ie infraworks) but

 

as some of those points are collected below the water level from sonar or subsea laser and as such don't have rgb values and are sometimes more sparse they don't display well with the basic colour elevation ramp without having shaders or ambient occlusion etc.

 

See this image I created in infraworks - the grey scale is the best but the detail would be better on all display styles with shaders.

infraworks water.PNG6.PNG4.PNG1.PNG

Anonymous
Not applicable

I wondered if there had been any further intentions to implement shaders in Infraworks?

It is really lacking in the current versions and could bring a lot of value if added.

 

Thanks

ramesh_sridharan
Autodesk

Andy,

 

It sure is in the list but we are focusing so much on feature extraction from point cloud data, this keep getting pushed down. I sure will let you know once we start working on this.

 

Thanks.

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