We need better comunication between IW and 3DS Max, like Civil View for Civil 3D.
Typically, during the import/export problems persist:
- in the coordinate mismatch;
- textures problems (3DS Max objects to IW); .... etc
It's possible to do manually, but it's not straight and user friendly.
And, possibility to export EG with draped aerial image (Bing?) to the 3DS Max will be very useful. (now it's not ideal for the larger projects in the 3DS)
Maybe expanding a Civil View to serve complete interoperability between Civil - IW - 3DS will be a best solution?