Change Texture Based on Attribute

Change Texture Based on Attribute

jaronkDDX26
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Change Texture Based on Attribute

jaronkDDX26
Advocate
Advocate

I have a .shp file that has attributes on whether or not it should be displayed or not (the attributes or either blank or SHOW). I was wondering if there's a feature to assign a texture based on that attribution. Its a .shp file polygon that I will be bringing in as a coverage area

 

Is there a way I can write an expression for this?

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Karsten.Saenger
Autodesk Support
Autodesk Support

Hi @jaronkDDX26 ,

 

you can use "style rules". Based on attributes, different styles can be applied. For "don't show" use a transparent style.
Help | To define style rules

 

Regards,

Karsten.



Karsten Saenger
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