Hi,
Often in Fusion 360 it seems like half the battle is knowing what kind of thing you need in order to get a command to operate on it. Fusion uses lots of different terminology in tooltips and help text that is not always obvious (and sometimes even overloaded). Also, Fusion uses lots of visual hints to convey different states that objects may be in.
I'd suggest that you add a visual glossary to the Fusion docs.
Here's some of the terms/visuals I've come across that were particularly confusing:
- Different kinds of points (iconography): plain circle, circle with dot, with x, red, green. What does these mean?
- Different surface representations: BRep vs NURBS vs Mesh vs ... What are these? Maybe even a technical description of the datastructures? Advantages/disadvantages of each?
- "Feature" vs "Base feature." I think these are two totally different things.
- The hierarchy of objects: point, curve, chain, face, solid, etc.
Having both the textual description and a visual picture of what's being described would be really helpful!
See for instance Rhino's Objects documentation.
Thanks!
-c