Exporting Golaem Simulation to Unreal Engine 5.6

Exporting Golaem Simulation to Unreal Engine 5.6

tobias_dockal
Explorer Explorer
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Message 1 of 8

Exporting Golaem Simulation to Unreal Engine 5.6

tobias_dockal
Explorer
Explorer

Hello,

I would like to ask for advice regarding exporting a Golaem simulation from Maya 2023 into Unreal Engine 5.6.

My scene is 500 frames long (24 fps) and contains around 1000 entities (SoldierRoman_default).
I assume the Golaem plugin does not currently support Unreal 5.6 since it is the latest engine release. I have tried several export approaches, but each comes with issues:

 

Alembic – the files are extremely heavy and difficult to work with in Unreal.
FBX – with this many entities it becomes quite chaotic, but it might still be a possible option.
USD – seems promising, but I cannot get the meshes with animations to work properly.

 

I am also open to splitting the scene into multiple files for better efficiency. There are no cloth or complex physics simulations involved.

Could you please advise on the best pipeline or recommended workflow for exporting a Golaem simulation (from Maya 2023) into Unreal 5.6?

Thank you very much for your help, and many thanks to the Golaem team for their great work on the tool.

Best regards,
Tobias Dockal

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7 Replies
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Message 2 of 8

nicolas_chaverou
Community Manager
Community Manager
Accepted solution

Hey Tobias,

We're currently building the Golaem Plugin for UE 5.6

If you're in a production context, let us know and we'll be happy to send a nightly build when it's ready (any day now)

 



NICOLAS CHAVEROU
GOLAEM PRODUCT MANAGER
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Message 3 of 8

tobias_dockal
Explorer
Explorer

Dear Nicolas,

Thank you very much for your quick reply, I really appreciate it.

It would be truly great if you could send us your build once it is ready — that would be extremely helpful for us.

 

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Message 4 of 8

nicolas_chaverou
Community Manager
Community Manager

Hey Tobial,
Could you let us know who is "us" 😇
Having an email would be even better so we can send access to the Golaem Beta portal
You can reach me at firstname.lastname at autodesk dot com to share those



NICOLAS CHAVEROU
GOLAEM PRODUCT MANAGER
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Message 5 of 8

tobias_dockal
Explorer
Explorer

I have sent you an email as well as a private message, hopefully one of them reached you.

Just in case, here is my address again: firstname.lastname at upp dot cz.

Best regards,
Tobias Dockal

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Message 6 of 8

nicolas_chaverou
Community Manager
Community Manager

Got it 

For anyone looking for 5.6 and can not find it in our Releases Notes, feel free to reach out the same way

https://help.autodesk.com/view/GOLM/ENU/?guid=glm_releasenotes



NICOLAS CHAVEROU
GOLAEM PRODUCT MANAGER
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Message 7 of 8

leeseomhui
Observer
Observer

Hi Nicolas,

I was also checking every day to see if the Golaem for UE5.6 plugin had been released. I’d also like to try the nightly version if possible. I think I could build it and give it a try.

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Message 8 of 8

nicolas_chaverou
Community Manager
Community Manager

Having an email would be even better so we can send access to the Golaem Beta portal
You can reach me at firstname.lastname at autodesk dot com to share those?



NICOLAS CHAVEROU
GOLAEM PRODUCT MANAGER