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Hi all,
I've got a very large STL file, the underside of a car I've scanned. I need to project a plane onto a face.
I've moved & rotated the STL until it was aligned with the origin.
I've created some basic planes.
I've then gone to edit mesh, then create plane from 3 points.
I click 3 points, and a plane pops up in some random place away from the part and at the wrong angle.
However...
If I open a new design, drop in the STL and don't move or rotate it at all, then go edit mesh > 3 point plane etc, it creates a plane just fine on the selected points.
Basically, it seems that when you move the STL, for some obscure reason the plane creation uses it's original location, not where those points are now.
I have also tried creating the planes first, then rotating etc the model into location, but the planes don't move with it.
I can't convert to Brep, as the file is huge and complex. I have tried using mesh section, but attempting to align that with a flange on the underside of a car is a nightmare and I need to be accurate!
It seems to me that it's a bug that needs sorting, any suggestions?
Cheers, James
Solved! Go to Solution.