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Save as Mesh working incorrectly in update

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Message 1 of 3
cqualley
194 Views, 2 Replies

Save as Mesh working incorrectly in update

I'm on Fusion 2.0.20256 on Mac and, after a recent update, the save as mesh command changed the process and now no longer functions correctly. First, there doesn't seem to be a way to have it default to "Print Utility" but rather I have to manually select that every time. Second, either when I manually choose my app or use Bambu Studio from the menu, it no longer places the STL file in the open document as it used to. It will open a new document with the STL placed, but it will not insert it in to an open file. I use this functionality numerous times per day and need the functionality of placing the object in an open document, where I have presets established. The only way I've been able to replicate the previous functionality is to export the file and import it in to Bambu Studio, which is not ideal.

2 REPLIES 2
Message 2 of 3
g-andresen
in reply to: cqualley

Hi,

Take a look at one of the many reports on this topic and note that there is already a ticket stating that the problem is being worked on.

 

günther

Message 3 of 3
rhejamphi
in reply to: cqualley

This is exactly the same thing happening with me. Pretty much breaks my workflow. It's pretty frustrating the QA didn't catch this probably common use case.

 

'Save as Mesh' should be able to:

 

1. Send a Component or Bodies to an active Bambulab project

2. Remember my past prompt settings and automatically apply them. (i.e. 'Print Utility')

3. Send a mesh from a Group folder. (This would be new)

 

Fusion 2.0.20256 arm64 [Native]
macOS 14.6.1 (23G93) on Mac15,13

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