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Revolving a non-planar profile.

19 REPLIES 19
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Message 1 of 20
spbeetz
695 Views, 19 Replies

Revolving a non-planar profile.

How can I revolve a non-planar profile approximately 10 degrees in Fusion? Must I do it in another CAD program and then import the file?

19 REPLIES 19
Message 2 of 20
jhackney1972
in reply to: spbeetz

Attach your model containing this profile and let the Forum users take a look.  If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.

John Hackney, Retired
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Message 3 of 20
davebYYPCU
in reply to: spbeetz

Surface > Create > Patch.  Select the profile.

Revolve > select the face of the body, set angle.

 

Might help….

Message 4 of 20
spbeetz
in reply to: davebYYPCU

I'm new to Fusion, but when I look under the drop down menu Surface>Create>...there doesn't appear to be a choice of "Patch" ... Otherwise it sounds like a good idea. Am I missing something?
Message 5 of 20
jhackney1972
in reply to: spbeetz

Here is the Patch command.

 

Patch.jpg

John Hackney, Retired
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Message 6 of 20
spbeetz
in reply to: jhackney1972

Thanks John,
However on my version it does not exist there. My series under create is Revolve, Sweep, Loft, RIB, WEB, EMBOSS, etc. I should have the latest iOS as I just got it a month ago and opened it from the Web today. Are you running Windows? Please advise.
Stephen Beetz
Semi Retired
Message 7 of 20
jeff_strater
in reply to: spbeetz

you are not in the right toolset.  The menu you are describing is the "solid" menu:

Screenshot 2024-02-20 at 6.11.33 PM.png

Note the blue-shaded icons.  You want the "surface" menu:

Screenshot 2024-02-20 at 6.11.42 PM.png

 

note the orange-shaded icons.


Jeff Strater
Engineering Director
Message 8 of 20
spbeetz
in reply to: spbeetz

Thanks Jeff.  This morning before I saw your response, I saw my error...I was looking to create in "solid" instead of "surface". Thanks for helping a novice like me. I'm still getting used to the controls.

Stephen Beetz

Message 9 of 20
spbeetz
in reply to: spbeetz

Well, the good news is: I succeeded in making the patch.  The bad news is: I can't seem to revolve the patch in either a surface revolve or in a solid revolve. So the only thing I can revolve is the 3D non-planar profile which results in a hollow surface object. I need to end up with a solid object. I tried thickening the patch, but there again I could not choose that to revolve. I could only do the profile with the same result: a hollow shell. So I seem to bee no closer to removing a non-planar object. -- I'm attaching a file with the non-planar profile (PD Non-Planar Profile.f3d)

 

Message 10 of 20
spbeetz
in reply to: spbeetz

* no closer to REVOLVING a non-planar object
Message 11 of 20
jhackney1972
in reply to: spbeetz

It is unclear what you want to use as the Revolve Axis.  Is it the indicated line, there are two of them in the general area?

 

Axis for Revolve.jpg

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Message 12 of 20
jhackney1972
in reply to: jhackney1972

I will assume it is the longer line, the one I indicated.  If so, your Revolved Solid model is attached.

 

 

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Message 13 of 20
spbeetz
in reply to: jhackney1972

Yes. ... Sorry I meant to specify.
Message 14 of 20
spbeetz
in reply to: spbeetz

Thanks John. But how did you do it? I will probably need to do it again sometime.

-- Steve

 

Message 15 of 20
jhackney1972
in reply to: spbeetz

As the timeline shows, I used a Surface Revolve on the Non Planar sketch, 360 degrees.  This creates a Surface Body.  I then used a Surface Stitch to join (stitch) all the created surfaced together which will create the final solid.  The Surface Patch is not needed for what you asked for.  The last two features in the timeline are all I did.

 

 

Revolve.jpg

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Message 16 of 20
spbeetz
in reply to: jhackney1972

OK, I got that. I did it myself and stitched the 360 degree shell together into a solid. However, I need just a 10 degree rotation of the profile and when I do that it doesn't seem to want to stitch it together into a solid. 

 

I suppose I could thicken the patch and rotate it 5 degrees in each direction (copying it). Then I could cut the thickened patches out of the 360 solid and have a 10 degree section left (after deleting the other 350 degrees).  

 

Is there a better way?

 

Message 17 of 20
jhackney1972
in reply to: spbeetz

You need to post all your "specifications" up front, sure would save a lot of time!  The video will so the process.  Do not forget to select "Accept Solution" on my post if it solves your question.

 

John Hackney, Retired
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Message 18 of 20
davebYYPCU
in reply to: spbeetz

The reason I stated you select the face for a solid revolve,

was to avoid patching and stitching to get the same outcome.

 

Might help….

Message 19 of 20
spbeetz
in reply to: jhackney1972

Thanks John. That'll work.
I guess you forgot my very first post: "How can I revolve a non-planar profile approximately 10 degrees in Fusion? Must I do it in another CAD program and then import the file?" I've worked with this object (or similar) in 2 previous CAD programs over the years and never had this much trouble accomplishing this process. But Fusion has many other advantages. Thanks again for your time. -- Steve
Message 20 of 20
spbeetz
in reply to: davebYYPCU

I did try that, Dave, but I couldn't seem to select the face. Fusion seemed to want only a planar face or a planar profile. So it seems patching and stitching is the only solution in Fusion. But thanks for your suggestions.

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