How can I revolve a non-planar profile approximately 10 degrees in Fusion? Must I do it in another CAD program and then import the file?
Solved! Go to Solution.
Solved by jhackney1972. Go to Solution.
Solved by spbeetz. Go to Solution.
Solved by jeff_strater. Go to Solution.
Attach your model containing this profile and let the Forum users take a look. If you do not know how to attach your Fusion 360 model follow these easy steps. Open the model in Fusion 360, select the File menu, then Export and save as a F3D or F3Z file to your hard drive. Then use the Attachments section, of a forum post, to attach it.
John Hackney, Retired
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Surface > Create > Patch. Select the profile.
Revolve > select the face of the body, set angle.
Might help….
Here is the Patch command.
John Hackney, Retired
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you are not in the right toolset. The menu you are describing is the "solid" menu:
Note the blue-shaded icons. You want the "surface" menu:
note the orange-shaded icons.
Thanks Jeff. This morning before I saw your response, I saw my error...I was looking to create in "solid" instead of "surface". Thanks for helping a novice like me. I'm still getting used to the controls.
Stephen Beetz
Well, the good news is: I succeeded in making the patch. The bad news is: I can't seem to revolve the patch in either a surface revolve or in a solid revolve. So the only thing I can revolve is the 3D non-planar profile which results in a hollow surface object. I need to end up with a solid object. I tried thickening the patch, but there again I could not choose that to revolve. I could only do the profile with the same result: a hollow shell. So I seem to bee no closer to removing a non-planar object. -- I'm attaching a file with the non-planar profile (PD Non-Planar Profile.f3d)
It is unclear what you want to use as the Revolve Axis. Is it the indicated line, there are two of them in the general area?
John Hackney, Retired
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I will assume it is the longer line, the one I indicated. If so, your Revolved Solid model is attached.
John Hackney, Retired
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As the timeline shows, I used a Surface Revolve on the Non Planar sketch, 360 degrees. This creates a Surface Body. I then used a Surface Stitch to join (stitch) all the created surfaced together which will create the final solid. The Surface Patch is not needed for what you asked for. The last two features in the timeline are all I did.
John Hackney, Retired
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OK, I got that. I did it myself and stitched the 360 degree shell together into a solid. However, I need just a 10 degree rotation of the profile and when I do that it doesn't seem to want to stitch it together into a solid.
I suppose I could thicken the patch and rotate it 5 degrees in each direction (copying it). Then I could cut the thickened patches out of the 360 solid and have a 10 degree section left (after deleting the other 350 degrees).
Is there a better way?
You need to post all your "specifications" up front, sure would save a lot of time! The video will so the process. Do not forget to select "Accept Solution" on my post if it solves your question.
John Hackney, Retired
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The reason I stated you select the face for a solid revolve,
was to avoid patching and stitching to get the same outcome.
Might help….
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