Midpoint: "shift hover' supposed to work? Constrain a rectangle

destinyMYUA8
Contributor
Contributor

Midpoint: "shift hover' supposed to work? Constrain a rectangle

destinyMYUA8
Contributor
Contributor

BeginnerBro:  First, I'm seeing all these videos that say the midpoints in a sketch line will show up as a triangle if you pull a line to it.    Shift-hover is supposed to be magic...but I'm not seeing midpoint triangles anywhere.

 

Second, I'm trying to fully constrain a sketch, which always looks  easy in the videos. It's just a rectangle on top of a body but it won't take any more constraints, and I'm trying to throw the constraint sink at it until something sticks but...no luck.

 

I am so eager to see that little red lock on the sketch that I'm shaking!!!!

 

 

 

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davebYYPCU
Consultant
Consultant
Accepted solution

One more Constraint, one more dimension, to get the red lock, in pic, 1721

 

Make and end point of the 3 mm line, vertical from the origin, and dimension something to Origin for height. (Y direction).

 

Snap to the midpoints works for me, sometimes you don’t need shift, sometimes you do.

 

Might help....

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g-andresen
Consultant
Consultant

Hi,

Constraints like midpoint or vertical/horizontal require corresponding elements in the active sketch.
If these are not present, they must be created by projection.

 

Please share the file.

File > export > save as f3d on local drive  > attach it to the next post

 

günther

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destinyMYUA8
Contributor
Contributor
I really appreciate your time! I'm getting it slowly I think.
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