I am using the personal version of Fusion 360 and had a MAX file shared with me that I would like to be able to edit in a Fusion 360 project. I was able to import the file into the Data Panel, but I can't get it to insert into the Fusion Project. I've right clicked the file in the Data Panel but there is no option to insert. I have used the Insert button on the toolbar, but the MAX file does not show as an option to insert.
Am I missing something or can I not insert a MAX file into a project? If it can't be inserted, is there a tool that can convert the MAX file to something that can be inserted?
Just a note: I only need the geometry of the object imported. I do not need textures, lights, etc. for this particular project.
Thank you in advance for any help provided!
I am using the personal version of Fusion 360 and had a MAX file shared with me that I would like to be able to edit in a Fusion 360 project. I was able to import the file into the Data Panel, but I can't get it to insert into the Fusion Project. I've right clicked the file in the Data Panel but there is no option to insert. I have used the Insert button on the toolbar, but the MAX file does not show as an option to insert.
Am I missing something or can I not insert a MAX file into a project? If it can't be inserted, is there a tool that can convert the MAX file to something that can be inserted?
Just a note: I only need the geometry of the object imported. I do not need textures, lights, etc. for this particular project.
Thank you in advance for any help provided!
A file from 3DS Max is likely a mesh file which is non-native CAD geometry. If you're lucky, it's a quad mesh file.
Either way, you cannot directly import a MAX file into Fusion. You'll have to export it as a .obj or .fbx file from MAX and then insert that mesh into Fusion.
A file from 3DS Max is likely a mesh file which is non-native CAD geometry. If you're lucky, it's a quad mesh file.
Either way, you cannot directly import a MAX file into Fusion. You'll have to export it as a .obj or .fbx file from MAX and then insert that mesh into Fusion.
Thank you for the response! I'll try to get it converted from the source.
Thank you for the response! I'll try to get it converted from the source.
@finch1000no wrote:
Thank you for the response! I'll try to get it converted from the source.
Don't!
I looked at the file in 3DS Max. Like so many other objects that are modeled in 3DS Max, Blender, Maya, etc., this also was purely a model for visuals.
It will not be useful in Fusion.
@finch1000no wrote:
Thank you for the response! I'll try to get it converted from the source.
Don't!
I looked at the file in 3DS Max. Like so many other objects that are modeled in 3DS Max, Blender, Maya, etc., this also was purely a model for visuals.
It will not be useful in Fusion.
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