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I'm trying to create a bevel that wraps around a guitar body. The shape of the bevel should follow a spline I made in the 2D sketch of the top of the guitar, which I used to split the extruded body. The bevel should cut to the depth of a curve I am trying to put on the side of the body for the variable depth of the bevel cut. I tried sketching a spline from the side view, and splitting the body, but since the bevel curves and extends across both an XZ plane and a YZ plane, it's causing a problem. Rather than the spline ending at the vertices of the top face of the guitar body, and endpoint of the "top" spline, it ends about a third of an inch below the top face of the guitar.
I added a couple images, hopefully that helps.
Solved! Go to Solution.