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Glass/Liquid Rendering Issues

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polygrinder
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Glass/Liquid Rendering Issues

I have render many, many times with no issues. I am placing a liquid inside a glass bottle.

In my new projects I am getting a lot of artifacting.

 

I have a glass container. Dielectric property set to 1

I have a liquid inside the container. Dielectric property set to 2

 

The liquid interpenetrates the glass so there are no coincident surfaces.

 

Did the renderer get an update and has bugs in it?

 

I am including the current issue, the section analysis showing the overlap and a past piece with no issues.

 

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