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Explosion scale distance travel is too short

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Message 1 of 3
jlecena
370 Views, 2 Replies

Explosion scale distance travel is too short

I am trying to do manual explosion mode under animation. One of the components I wanted to manual explode in a direction seems like the distance from original to maximum slider option is so short that it does not look like it explodes. 

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Message 2 of 3
mohammed.aliTDPXK
in reply to: jlecena

Hello @jlecena ,

 

In that case I would recommend you to try the transform option to get to the required location.

Let me know if this helps.




Mohammed Adam Ali
Sr. SW Eng. Test
Quality Assurance
Autodesk, Inc.


Message 3 of 3

I'm very aware that this is an old thread and I can't seem to find an updated one, but does anyone know why this happens?

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