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December 2021 Product Update - Improvements and Fixes

72 REPLIES 72
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Message 1 of 73
keqingsong
1001710 Views, 72 Replies

December 2021 Product Update - Improvements and Fixes

>>>See the January 2022 Product Update What's New<<<

(V.2.0.12157)

 

___

 

UPDATE-BANNER-2-1.png

 

V2.0.11894

 

  • We fixed an issue in the Drawings environment where updating an existing drawing inexplicably got rid of all of the views that were shown on the drawing. Furthermore, the browser was also missing components that were previously visible. Thank you to Urs Hulliger for reporting this.  
  • Previously if you tried to edit an existing Pattern-on-path action, sometimes Fusion 360 didn’t show a preview of what the pattern looked like. Instead, it left you in a weird state within the command and prompted an error message. Now when you try to edit an existing pattern-on-path, the start point is set to 0 and error messages no longer appear. 
  • Reported by our Expert Elites, apparently the tolerance field in the Stitch dialog disappeared for some weird reason. The slider was still present but no matter what you did, the field itself didn't appear. This is now fixed and the tolerance field is back where it used to be. 
  • There was issue where Joints were getting lost in certain x-ref designs after they have been saved and opened again. This is now fixed.  
  • We also fixed a few issues where Joints were becoming invalid and Fusion 360 was ignoring their relationships after various Edit-in-Place, Get all Latest, Save and Re-open workflows.  
  • Speaking of Get All Latest, we fixed a crash issue related to this. 
  • We fixed a crash issue related to going from the Surface > Patch command to the Analysis tab, and going back to the Surface tab.  
  • We also fixed a crash issue related to the Offset/Press Pull command. 

See the latest what's new highlights in our last major product update (V.2.0.11680)

 

December 2021 Minor Update  

  • When you tried to open a design with as a “read only” file from the data panel, Fusion 360 unexpectedly gave you an unclear error message saying something like “We cannot perform this operation.” Sorry about that, it must have gotten its wires crossed. This is now fixed.  
  • We fixed a folder permissions issue where if the design document was in a read-only state, Fusion 360 will incorrectly still allowing you to promote a previous version to the latest version, which would save the read-only document to its current “promoted” state.  
  • If you exported a F3Z and had visibility overrides on some of your components in your assembly, uploading that same F3Z and opening it back up again revealed that your visibility overrides were not properly saved.  
  • We fixed some Joints issues where Auxiliary links were not being properly restored after you undo a x-ref delete.  
  • Apparently, the Thumbnail icons of your design documents in the data panel disappeared once you toggled Fusion 360 into offline mode. What’s even more weird is that they did not appear after you toggle Fusion 360 back online. Thumbnail images should always remain visible and unbroken when toggling between Online/Offline mode. This is now fixed.  
  • We fixed an issue that was causing some of you have experienced crashes working in Fusion 360 during a maintenance period where Fusion 360 was offline, as well as when you’ve just woken your computer from sleep mode. 
  • For those of you using 3DConnexion SpaceMouse with Fusion 360 and are running into issues, you may be still using the legacy SDK and not the latest one. We added an option in the preferences for you toggle to manually toggle to the new one. 
    jodom4_0-1639439736245.png

     

     

 

Electronics 

  • For those of you going through the Eagle to Fusion 360 library migration process, you may have noticed that some of your Managed folders are called Eagle Pcb and some are called Eagle Libraries. This is incorrect and has caused some confusion. Same as in Eagle, all the 259 Eagle Bundled libraries should be showing "Eagle Pcb" as the correct Managed Folder name. This is now the case.  
  • Currently all the libraries migrated from Eagle to Fusion 360 showed up in the Library Manager as "Available" tab rather than "In Use" tab. While those libraries are "In Use" library in Eagle, user can also in use those libraries in Fusion 360’s "Available" tab as well without doing the migration.  It makes more sense to put them in the "In Use" tab in Fusion 360.  
  • The managed folder's name for some public managed libraries showed "Unknown Managed Folder". This same issue existed for those libraries that were created by you as well. Now the managed folder's name can be shown correctly. 
  • We also fixed a slew of other issues, including not being able to scroll up and down the failed migration info message dialog, as well as error messages appearing even though the migration has successfully been completed.  
  • After finishing a library migration from Eagle to Fusion 360 and clicking on the "More Info" from the Library migration details notification, the message showed you that certain Managed folders already existed, even though they didn’t. This is now fixed.  
  • We fixed a bug that was causing the pad shape in the footprint to not match up with the pad shape you selected in the package generator. 

Simulation  

  • When conducting a Thermal Simulation study, some of you have reported that the internal heat loads in an existing Thermal simulation were not identified as sick when the file was open repeatedly, nor when the study was cloned. The results in both situations are correct when the model is analyzed. Now, Negative Internal Heat loads aren't marked as sick in neither the original, nor clone studies. Studies with negative Internal Heat can solve and the results match the expected outcome per intuition. 
     

Manufacture  

  • There was an issue where toolpaths were invalid without being marked as invalid, causing NC Programs to miss them when they checked for invalid operations during post. This caused full operations to go missing from posted code with no indication, which can be hugely problematic for downstream operations. We made sure that now all empty toolpaths have warning icons show up now once the documents were loaded so you can notice them before post processing. 
  • Undoing/redoing across different workspaces caused setups and operations to go missing in the Manufacture workspace. If you kept doing it, Fusion 360 ultimately would freeze. This is now fixed.  
  • We fixed an issue where Fusion would sometimes exit unexpectedly on Mac when downloading post processor scripts. 
    We fixed an crash issue that was occurring when you tried to re-calculate an additive toolpath and decided to Undo the action.  
  • We took care of a few issues that caused the potential for collision with stock or model when "Minimum Retraction" linking and reduced air cutting is enabled. 
  • The Align to View option was incorrectly made available to users that didn’t have the Machining Extension. Now it will only appear if you have access to the Machining Extension.  
  • When using the manipulators for boundary trim, the vector used for the drag direction was incorrectly perpendicular to what it should be.  
  • Origin for both Xact metal machines are now at the bottom left corner, instead of being at the center. 

 


Keqing Song
Autodesk Fusion Community Manager
Portland, Oregon, USA

Become an Autodesk Fusion Insider



72 REPLIES 72
Message 2 of 73
michael.laud
in reply to: keqingsong

From what I'm realizing AUTODESK won't do anything about the problem that many are complaining about old 3d connexion devices such as the SPACE PILOT, Before this crap update everything worked fine, now I can't use my device, and FUSION 360 is crashing all the time...

Message 3 of 73

Same here. My 3DConnexion Space Mouse Compact always worked perfectly with Fusion until the recent update. Now it feels different and I have a lot more camera/navigation issues (views getting stuck, not zooming correctly, orbit focus point way off etc.). I much preferred it before the update -_-
Message 4 of 73

While I don't know what your setup is, I can say that on Mac all my 3Dconnexion devices went from useful to non-functioning after BigSur came out. The changes Apple made to the KEXT underpinnings is macOS broke both my CADmouse and my SpaceMouse.  

Message 5 of 73
slaughlin79
in reply to: keqingsong

haas a axis rotary erratic. if theres a fix i havent seen it

Message 6 of 73

Indeed, after this update i have a lot more camera/navigation issues like views getting stuck and zooming correctly, orbit focus point way off. i need to click the home button of the orbit to get the space mouse working again!

 

Hope you will fix this very quick!!!

Message 7 of 73
denisecrisafi
in reply to: keqingsong

ciao a tutti...anche io ho il problema con mause 3d connexion, non funziona bene ....problema grandissimo!!!! aiuto fate qualcosa!!!!  help!!!!!

 

Message 8 of 73
andyP24KU
in reply to: keqingsong

Dark Mode any time soon? Wish I could program more at night with out getting destroyed (: 

Message 9 of 73
rusty.bird
in reply to: keqingsong

I am also having these 3Dconnexion mouse issues and noticed by closing down 3Dconnexion and starting it back up again by clicking "run as administrator" has fixed alot of these issues for me atleast.

Message 10 of 73
ash_wareing
in reply to: keqingsong

Also having issues with my old 3DConnexion spacepilot now. Also having a time trying to upload STEP files too but that may be my battered old work computer. I have just tried @rusty.bird s suggestion and I can move models in and out sporadically but it isn't what it was. 

 

I'm glad I'm not a software developer. 😆

 

EDIT: Uploading STEP files now works in "run as administrator" if I go via "select files" but as soon as a I drag a file over it gives the cursor changes to a no entry sign.

Message 11 of 73

did you upgrade the device ?

Message 12 of 73

    The 3Dconnexion SpaceMouse seemed to work well before this update. After this update, I am experiencing jittering and generally non-smooth motion. I like the idea of fully supporting the 3Dconnexion SDK, but it needs a little polish.

    My biggest complaint is I can no longer rotate while in Sketch mode. Before, I could toggle rotation on and off with a single button press. Now, toggling rotation has no effect on Fusion while in Sketch mode. It would be great if we had the option in preferences to turn off the automatic Lock Horizon feature. I use rotation all the time while working on 2D sketches, not having it really hinders my workflow.

    If I had to choose which got fixed first, I would choose the rotation issue. I can live with jittering for a while, but not being able to rotate really hurts.

 

Message 13 of 73
diegoperilvolo
in reply to: keqingsong

to whom are complaining about 3d connexion devices.
Update the device and restart the computer.
You may need to set (or reverse) each single mouvement activating only once a time.
The setting is in real time, to do the job faster open 2 windows on the screen.

Message 14 of 73
ZdenkoKozar
in reply to: keqingsong

Still no Fast and Advanced options in IN-CANVAS RENDER SETTINGS dialog.

Is it so hard to fix?

Zdenko Kozar
Education and tech support manager
PRIOR inženjering d.o.o.
http://www.prior.hr
Message 15 of 73

Hi! No I didn't because my old device (v3) is very good for me, I'm waiting for Autodesk to come back with support for the V3 Devices that worked really well, and I don't have the budget to spend on a new device if I'll do have to spend something I'll do it to buy decent software
Message 16 of 73
Anonymous
in reply to: michael.laud

Agreed I am quite upset as well I have a Space Pilot that after this new update can no longer use and it was my life saver and saving grace this update has completely screwed everything up it has not fixed anything from what I am starting to realize about Fusion is they Do " up grades" to better there products and all they do is make thinks worse and harder to find or use. this even messed up my short cuts I have become so use to using. Why am I paying for a Subscription to a product that constantly changes making it harder and harder to use. if they want to do updates or upgrades that's fine make a new version of the product and give people the option to upgrade rather then just change it and then people get on the next day to use and cant use it 

 

Message 17 of 73
BartKMS
in reply to: luke.wallaceGDHRX

Yes i have the same issue, but when you are in scetchmode just pull the viewcube in the upper right a bit with your mouse, then the 3D spacemouse works again, i know this is not great but you can scetch as before untill autodesk fixed this issue.

 

Hope it helps

Message 18 of 73
scottmoyse
in reply to: diegoperilvolo


@diegoperilvolo wrote:

to whom are complaining about 3d connexion devices.
Update the device and restart the computer.
You may need to set (or reverse) each single mouvement activating only once a time.
The setting is in real time, to do the job faster open 2 windows on the screen.


I presume you are suggesting to update the Firmware on the device. The drivers are easy to update, but from memory the firmware on 3DConnexion devices require a slightly different process for updating.


Scott Moyse
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RevOps Strategy Manager at Toolpath. New Zealand based.

Co-founder of the Grumpy Sloth full aluminium billet mechanical keyboard project

Message 19 of 73

You could try the 'Dark Sky' option in Display Settings> Environment found at the bottom centre of the screen. This isn't a full dark mode but will help.
Message 20 of 73
Anonymous
in reply to: christopher.gillGNB9T

Yeah it helps alittle, the UI around the background is still a bright white/very light gray. I spoke to a couple reps at westtec21, hopefully they will implement this one day. 

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