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I'm a noob at this, but I did search for the answer...
I am trying to create a static model of a tripod with tapered cylindrical legs. I started by creating a tetrahedron of construction lines, thinking that I would create cylinders on the 3 non-base edges, but cannot figure out how to either a) create the cylinder using a construction line as its axis, or b) create a cylinder and then reorient it to the tetrahedron edge.
Any help would be much appreciated!
Solved! Go to Solution.