Concave lofting between plane and offset spline
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I am trying to create an organic shape to convert to a wall art like the one in this picture:
My idea was to loft between a plane and a spline to create a shape that has the plane as the base edge and a curved spline as the top edge. The issue that I am facing is that the lofting returns an error due to self-intersections and I am not sure how to work around that. There is probably a better/easier way to obtain that result.
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