Since the last update, the Sketch environment has become very clunky. A perfect example in my screen video attached. I have checked my Graphics and all is OK. See how the line cursor chases the real cursor .
Env: Windows 11, Microsoft Surface with NVIDEA GeForce 1060 . Fusion 2.0.13377
From your attached video, it seems there is some problem in sketch environment. Except for the sketch cursor performance issue, did you feel any performance issue in other areas, such as modeling commands or rotate models in graphics window? We also have the July major update today, can you update to the new version and see the problem is still in here or not?
Thanks,
Steven
Yes as I said the whole environment is clunky - not a very good description I know sorry. But that means any tool circle, line, rectangle etc. you see this delay. Outside of sketch, it seems fine. I use a 3DConnexion Space Mouse and spinning objects outside seem fine. Panning and zooming in on sketches seem fine. It's just the tool side of the sketch env. So to be exactly definitive. Anything that changes the normal pointer into a tool in sketch the + of the tool lags behind the pointer and then catches up as per my video.
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