Using Joints in Animation Workspace

Using Joints in Animation Workspace

markshancock
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Using Joints in Animation Workspace

markshancock
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I am in the concept phase of designing a robotics work cell.  F360 has been a great resource as I have used it to create renders of my concepts and work out the details of the design.  I have added joints to the various moving components so I can position them at the different steps of the process.

 

What I would love to do is to be able to set the joint positions along the timeline in the animation workspace much like the way you can you change the camera position on the timeline to cause it to move/animate.  This would allow me to create a video that demonstrates the function of the cell and (hopefully) releases the funds to allow me to build one.

 

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jhackney1972
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The Fusion Animation Environment is meant to show exploded views of an assembly and then animate them either to explode apart or come together.  You will not be able to animate assembly joints in this environment since they do not exist.  You can get what you want by animating assembly joints in the Design Environment and using Screencast application to create your video.  This app is free from Autodesk and normally is installed along with Fusion 360.  If it was not, you can download and install it from here.  Take a look at my attached Screencast where I animate a model using one of the assembly joint (no sound in mine but you can record sound with Screencast if you desire)

John Hackney, Retired
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markshancock
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I am interested in moving the joints through a sequence of positions with about 2 sec to complete the motion then about 1s before moving to the next.  How can you do a sequence like that?  The only thing I was aware of for joints is the free cycling of the axes.
Here is an example sequence of the 4 joints

-90,25,50,0

-90,25,-50,0

-90,25,50,0

-125,-45,50,0

-125,-45,-50,0

-125,-45,50,0

-125,0,50,0

-125,0,50,120

-125,0,50,0

-125,-45,50,0

-125,-45,-50,0

-125,-45,50,0

...

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markshancock
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From another post, I found that I may be able to do what I need using Motion Study under the Assemble group.

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markshancock
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A Motion Study was exactly what I needed.  It allows you to set a sequence of joint motions and use those to create a cloud render.
Here is a great video from Autodesk on how to create one https://www.youtube.com/watch?v=JWJI8yzPUdU

An here is another video showing how to render that study to create a beautiful video https://www.youtube.com/watch?v=GJD2_u0s2z0