Unsure How to Smooth Intersections After Circular Pattern

Unsure How to Smooth Intersections After Circular Pattern

jibrahim44S3K
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Unsure How to Smooth Intersections After Circular Pattern

jibrahim44S3K
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I imported a petal design that I previously created using mesh tools. I then used the circular pattern tool to create the shown object with all 4 petals intersecting somewhat. I then converted all of them to mesh because i want to smooth out the intersections and then later on split the object back into petals. Any help with how to do this would be greatly appreciated. 

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TrippyLighting
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@jibrahim44S3K wrote:

I imported a petal design that I previously created using mesh tools. . 


Can you elaborate on that? Do you mean the T-Spline (Form) tools?

Can you share that model?


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jibrahim44S3K
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Thank you for the quick reply.

 

Attached is the flower that I took and performed a circular pattern on. I did 3 petals with a full rotation and then converted what was generated into mesh. The reason why I did this is that I wanted to see how the petals look together and then remove the overlap between them. After I would subdivide again into petals. I hope there is some feature I can use to get rid of these overlapping parts or rather to smooth them out and make uniform with the curvature of the rest of the object. Thanks for helping out 

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jibrahim44S3K
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Also this is the original design of the flower

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TrippyLighting
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The workflow you are describing is not possible in Fusion. Once you have created that mesh, you can export it and try to smoothen the intersections with the sculpting tools in Autodesk Meshmixer, but then you won't be able to do much with it in Fusion. 

 


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