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I try to learn a new thing every year and this year is 3D printing. I've recently stopped using Inventor (retired from school) and am now using Fusion and fighting the re-learning curve.
The end goal is a printed object encapsulated into resin. Ideally I would like to create a sketch, extrude the object, then twist the plane through 360 degrees. On a mechanical level I can make a thin print, adhere it to a plastic sheet, heat, twist and cool the sheet then separate and cast the object.
The ingenious solution to the "twisting planes" problem in an earlier question won't work here because I'm not trying to twist the extrusion. In effect I'm trying to draw onto a twisted plane.
The problem discussion there indicates that twisting a solid body is not a current capability but that there are alternatives to accomplish the same thing.
I suspect that answer is partly RTFM and partly the intellectual judo to see the problem in terms of Fusion's capabilities. While I've spent some time doing both I'm overlooking something. I need a pointer to a solution more than I need a well articulated answer.
Thanks
-Glenn
Solved! Go to Solution.