The most logical way of making this shape

The most logical way of making this shape

NotTheBeaz
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The most logical way of making this shape

NotTheBeaz
Enthusiast
Enthusiast

So I am trying to raise a profile to a curved line, I know that I could extrude the profile up and then use the split body tool to remove the section I do not want. However, I'm convinced there is a more logical way using either a solid body loft, or surface loft to create the shape I desire. Anyone know the most logical route?

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TheCADWhisperer
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Consultant
Accepted solution

@NotTheBeaz wrote:

I know that I could extrude the profile up and then use the split body tool to remove the section I do not want. 


File>Export and then Attach your *.f3d file here (with this "solution").

Not sure how Loft would be a solution.

How about Extrude to surface?

Replace Face also comes to mind - but I think I will go with the Extrude to Surface.

Hmmm, Extrude - Intersect would be the fewest number of steps...

Shell would reduce the complexity of the sketch...

So many options...

Fillet features rather than sketch...

 

Simple SketchesSimple Sketches

 

It the Attached example the Fillets could have been in the Sketch as you did, thereby not needing Fillet Feature and possibly not needing Shell (if your Design Intent is for open bottom).  Sketch2 could have been simplified by using Feature Fillet rather than sketch fillet.

Message 3 of 3

TrippyLighting
Consultant
Consultant

The most logical way would not include a loft. It would also not include filleted sketches or an offset profile.


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