Terrible menu / button behavior - Windows, April 2018 update
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Hi, I'd like to report strange behavior. I'll just describe it.
My machine is: Dell XPS 15 laptop, up to date windows 10, which means April 2018, and all most recent drivers both on on-processor graphics and Nvidia GPU. 16GB DRAM, and your recent "works better on April update" fixes. The machine is very fast generally, and I have the fastest disk available.
I recently had to do work in someone else's project, and it's a huge project file. I imported as STEM, but it's almost 1GB in file size. It does seem to rotate and move OK. The issue is not model complexity, because I've reproduced these effects with your Recip Saw example, which was working great when I started learning Fusion a few months back, before the April 2018 update.
The weird behavior is menus. An example comes when I try to export a component as STL. The sub-menu comes up, but the menu items ( like the fine-ness of triangularization ) don't render properly, and I can sometimes change the menu item once, not again.
Even worse, the component drop-downs simply don't work. I click on the little triangle, and nothing happens. This makes Fusion functionally impossible to use.
I do get a warning from Fusion 360 that "performance is not very good" and ideas to fix them. Most of those involve buying new hardware, which would mean a desktop machine and clearly isn't the real problem, because before April 2018 everything was superb. Even one of my test models, which has literally three components ( there was a "tank" example), the main menu items don't open.
I have tried a few things - like running on the GPU vs on CPU graphics. I've tried running at lower screen resolution. I've tried tweaking the GPU render parameters ( in favor of speed ). I found some critical buttons, like unclicking the "render mesh preview" button in STL. My other smaller models and your example models don't work either, so unless I'm doing something very wrong ( clicking on the wrong mouse button, since I'm a n00b, but I tried all the mouse buttons and all the modifiers ).
I blame the April update, but I'm not quite ready to roll back yet. Let me know if there's anything nominal I can do to help debug.
Regards --
Thanks,
