Running Fusion 360 installer on Linux through Proton libraries

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Valve recently released Proton, a new emulation layer on top of WINE. Proton has proven itself to be extremely well tuned for a lot of graphical applications, not only games.
I myself have experience running Windows software natively on a Linux host through Proton with stunning graphics performance.
During the last couple of weeks I've spent some time over the evenings to figure out if Fusion 360 would run this way. It would require no development efforts on Autodesks part and if it were to work gracefully, it could be added as a PlayOnLinux setting to make it trivial to get Fusion 360 running on Linux based machines. This would be a huge plus for FabLabs, Makerspace and Hackerspaces (which is more than a small part of the Instructables community). However, the Fusion installation process is actively working against me and I'm not sure if it is intentional, or just a 'bug'.
Here's the problem: On the Fusion website it is checked which OS is running on the host machine. As a Mac user, you get redirected to the DMG download, as a Windows user you get redirected to the .exe downloader. As a Linux user, no option is given, it just states that your OS is unsupported. It's great that it mentions that although I'm already aware of that fact. I tried to mention this over Twitter, but I got a standard message that this behavior was because my OS was not supported. (thanks again, I know, but I still want to download this file anyway)
So today I downloaded the installer on a Windows machine, put the file on a USB drive and headed over to a Linux host. I set up Proton 3.7 and told PlayOnLinux that I wanted to install an unlisted application through the Proton setup.
The Fusion installer starts, without any hassle, but after about 15 seconds I'm greeted with "Unmet system requirements". It states: "What's wrong? Your computer does not meet the OS requirements for installing and running the software. Fusion 360 requires a minimum of Apple Mac OS X El Capitain (10.11) or higher." (side note: does this mean the entire installer is the same for Windows and Mac OS? Because if it's just a different wrapper that would make it interesting...)
I hope this isn't done to intentionally hold me from installing the application on my machine, but it is sad to watch... I understand that Autodesk, in good economical concience, can't dedicate resources to support Linux. But in this case I'm willing to jump through the hoops myself to resolve the caveats. I've been fortunate enough to get a tour of Pier 9 in SF, I saw there that Autodesk cares about (partial) openness in their development! So I hope this is just an 'oversight' because nobody thought about using the application in this way.
I work in a University Makerspace, we've got a bunch of students passing by, using our 3D printers, lasercutters and mills (among others). Fusion 360 is by far the easiest program to have some serious work done in designing and processing a file to be manufactured. Furthermore, being able to write plugins for Fusion without the need to use virtual studio and .net frameworks like most other software suites opens up a new dimension in how our students and researches can make innovative designs (I'm talking generative design for instance). Having it available on Mac + Windows + Linux (albeit with workarounds) would make it a no-brainer to make Fusion our default choise. Right now, depending on the person sitting before us we advice them one of the following: OpenSCAD, TinkerCAD, Fusion360, Inventor, SolidEdge, Solidworks, Sketchup, ArchiCAD, Blender, Rhino, OnShape.
The only ones that available across all OSes are OpenSCAD, Sketchup, Blender, OnShape. All of which are inferior for general purpose mechanical design to Fusion 360. We've tried to suggest students to run Fusion 360 in browser, but support for it is not good enough and some critical functions are unavailable. We've also tried to run Fusion 360 in a VM, but few laptops are good enough to pull that off without running redicullously slow.
So, in the end, my question is the following:
Is there any way for me, or for Autodesk to help me, get an installer that surpasses the OS check and just tries to install on a Linux host system? I'm willing to do in depth testing of the system and present/log my findings to Autodesk and/or the community to help us all get further.