Rendering glass at final resolution (local and cloud) but it still comes out noisy.

- Mark as New
- Bookmark
- Subscribe
- Mute
- Subscribe to RSS Feed
- Permalink
- Report
I am creating a rendering for a client. It is a complicated machine with hundreds of glass vials in it. Everything except for the glass vials looks excellent, but the vials have significant noise that is visible even when not zoomed in (the picture shown is zoomed in some).
Since it is for a client, I can't share the file. I do have the machine and the box of vials as separate files that I've inserted into a new file to keep things tidier. The glass that I used was the preset glass material in the Fusion Library. The glass vials are not touching each other and aren't touching the box they're sitting in (around 1mm between each).
Like I said, everything else looks great, including LED lights that are inside of the machine and the galvanized and brushed steel textures. The only issue is the glass still having noise.