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Mesh Selection API
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The selection API seems to be missing any properties that would allow accessing the (triangle) faces of a mesh or a face group. The selection object in direct edit mode only points to the whole mesh object despite using a brush to select a subset of it's faces. Even after creating a face group, then selecting it, the face group object contains no useful information, just a reference to the parent mesh.
I was hoping to make an "align mesh" command that can form a rotation basis using a plane fit over many triangles rather than a single triangle. The current mesh align tool is unusable if there is any amount of texture/noise on the mesh surface that needs to be aligned.