Mesh Rendering Issues in Latest Update
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Hello,
I've used fusion 360 a lot the past few years for making parts off of partial scans of cars. These scans tend to be pretty large (~millions of triangles) however Ive never had a problem with fusion unable to handle these meshes apart from some occasional crashes trying to move a mesh for alignment. However the most recent mesh update has basically rendered fusion useless for this purpose for a multitude of issues.
1) Performance: It seems like everything takes twice as long to load now and I get what seems like 10x as many hangups when a mesh is visible. In particular, it is almost impossible to draw a sketch near a mesh as bringing the cursor around the mesh tends to cause fusion to hang up/freeze.
2) Rendering: my previous workflow would typically be to utilize construction planes to align sharp features of a scan that share symmetry. However now when ever you have a mesh highlighted/selected, they render differently causing the mesh to be pushed to the foreground and I can no longer see the plane (see images). This has completely broken workflow.
Would love some help from the devs, I really like this software because fusion used to be able to handle scans way better than any other CAD software but the latest update has 100% ruined my workflow. I honestly really want to revert to the older version but it seems like thats not possible.
Thanks